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A jam submission

Going The Distance - GMTK22View game page

Roll your way to success and by flinging your dice as far as you can!
Submitted by FmladGames — 15 hours, 3 minutes before the deadline
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Going The Distance - GMTK22's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6023.9173.917
Enjoyment#6073.5003.500
Overall#6963.5833.583
Creativity#14703.3333.333

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Using your Dice Roll, attack enemies along your pathway!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Really fun entry! Cute music and aesthetic and some good game feel made this one just feel good to play. It feels like some of the room layouts were way more punishing than others, especially ones where you had to land on one block to move forward -- the physics would keep knocking me off, and I couldn't reorient myself to line up a better shot.

Feels like one of those older Flash games that you could accidentally sink hours into, especially with some added powerups and upgrades thrown in. Great job!

Submitted

Very fun! Loved the style and the gameplay was great!

(+1)

Very fun, I landed on a dice with higher number than me and lost all my lives at once. felt a bit too punishing even for a rage inducing game. But very fun.

Submitted

Rage but cute, loved the vibes of the music, well polished! skip button would be good. Good job!

Submitted(+1)

Really great art and audio! The only change I would make would be to maybe allow the player to shoot backwards, since there were times where I felt like I needed to realign a shot. Amazing work overall!

Submitted

Art, gameplay, music, I liked everything about your game. Until now, it was the first game I played that had such a nice opening with a clear purpose, really well done!

Submitted

Our games are somewhat similar and I liked your execution a lot, good job :)

Submitted

really cute game! i loved the music

Submitted(+2)

The combining of the "rage game" like movement with and endless runner is really neat. Being able to skip the opening dialogue would be really nice. Great work!

Submitted

That was pretty fun going, and looked/felt slick too :)

I think a bit more variety would be nice for longevity, but I had fun, and 48 hours isn’t a long time to make a game, so :)

Submitted

You really need to be able to skip dialogue on a new run. Game looks good but i'm not sure i figured out how the game works, kept just bumping into walls and dying, also entirely skipped the shop twice accidentally lol

Submitted

A fun and well polished concept, good work!!!

Submitted

Really cool concept! I had really fun and it definitely has that "just one more" thing going for it! Good job!

Submitted

Cool idea! My main suggestion is the rotation animation is too fast and plays too long when the player lands, so potentially making that a bit more lenient would be a good

Submitted

333! Neat idea! I think it would be cool to see more kinds of enemies/dangers in the future but I like the design of what you've got already

Submitted

Really cool and fun main mechanic and the visuals were super clean! Nice Job on this one!

Submitted

should have a button to skip the beginning cutscene

Submitted

I travelled 351, is that any good? :D