Very satisfyingly visually and gameplay! Did take a bit to figure out how controls worked, but after it is quite enjoyable
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The One Who Crawls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #859 | 3.943 | 3.943 |
Enjoyment | #920 | 3.571 | 3.571 |
Overall | #1180 | 3.600 | 3.600 |
Creativity | #2481 | 3.286 | 3.286 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player will control a god that grows overtime by acquiring souls. Its growth is stepped in levels , and at each level the player has to chose a new body part (and bonus)for its god.
Development Time
(Optional) Please credit all assets you've used
Kevin MacLeod Classic Horror 1 - Music
Ayrat Mazitov Ambient level location 2- SFX
'CardinalZebra' Dungeon Tiles - Graphic place holder
Comments
This is one of the most appealing designs to me both visually and gameplay wise out of a lot of the games I've played in this jam, I enjoyed having to physically increase the speed of my hand as I increased speed in game and it was really nice to look at. My only issue was the arrow obstacles having the same light color as the player but otherwise everything was really well done
Nice game, it's not a very original concept, but the artstyle makes it stand out "from the crowd" and I really like it. The music fits well enough, but I think it's a bit too sleepy for a game like this. Overall it was fun to play, but I feel like it's too easy to die, there were times when I was heading straight, turned slightly and I lost, although visually it wasn't visible that I had collided with the rest of the "snake". But it's a small detail, it didn't spoil the nice experience too much, the game is really enjoyable. Good job! ♥
Very cool themed snake. I generally really like eldritch/lovecraft coded art/themes. Even on web browser game runs really smoothly. The only problem I encountered is that dying was a bit too easy so maybe decreasing size of collider of body parts could help. Overall enjoyable game. Good work.
That's an interesting feedback! In my view, pointing at something induces a different feeling from moving with WASD , keys are more for controlling than giving a global direction to the creature (if it makes any sens!) . Of course, no choice is perfect (and to be honest, I used 2-3 invisible tricks to make it more fair) but I'm glad you were able to have a great time ! 😁
I kept getting caught. I don't really get what I'm supposed to do.
It's based on Snake, so basically you have to move without getting the head touching anything : your own body, the limit of the map etc. while trying to eat "souls" that are in the game represented by little blue and white flames. Souls makes you level up, which make the character grows by one body part but also apply a more or less important bonus multiplier to the the score (depending of the chosen body part).
The goal of the game is to go through the 20 levels by avoiding all the dangers that may come and get the best score possible!
Fun idea! I always was greedy and went with the speed++ and score++ when I could. Wish there was some kind of warning for the sudden speedup though, died a couple times to that because i wasn't expecting it...
Cool twist on snake! Loved all the agility parts. But sometimes small movement of mouse resulted in instant death :(
Got to level 13 or something! Enjoyed the game nevertheless, kudos!
very nice and simple mouse controlled top down runaway from black stuff game!
Fun little game. My highscore is 10984. Really addictive game loop. Good job
sheesh this is really nice ٩(ˊᗜˋ*)و ♡
movement feels really smooth and responsive
and art looks on point
Really interesting take on the theme and snake. Feels so polished and the controls are smoooooth! Visuals are great too! Really well done :D of course i went straight into the lava though XD
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