DO NOT RATE THIS GAME
but if u must... rate it 1 star
Macrow
Creator of
Recent community posts
here u can use this to make/design/embedd ur own music player: https://torcado.itch.io/scritch-editor
Comfy Jam starts in 7 days and B1T Jam 3 starts this December...
take a look at our jam calendar to see all of our upcoming jams
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also feel free to join our official discord server to stay tuned or to just hangout
you can view results here: https://itch.io/jam/b1t-jam-2/results/judges-pick
for the winners make sure to join the official discord and DM me to claim your prizes (provide proof and your email)
really nice, both the art and gameplay feels so polished from the little movements to the sound effects that play. for a jam game theres not much else to ask for; but if your looking to update this further adding a stor/dialogues, and maybe even changing levels/locations might be a good idea. overall a fantastic little game.
art and vibe are on point, sadly thats most of whats impressive with this game. its pretty bare even for incremental games... i feel like you could have fleshed this out more. still though game looks great, id come back to play again just to admire how this game looks. oh also your game window isnt scaled properly.

- Community Vote results will come out within the next hour, we just need to validate the results.
- Judges Picks will be announced within the next 48 hours as judges need to finalize and validate the results.
- A special announcement for all the winners will be made after the 48 hours, which includes the distribution of prizes.
we would like to thank all the participants for joining B1T Jam 2 this jam couldn't have happened without you guys.
and special thanks to our sponsors for the support and prizes:
- KAPLAY is a JavaScript and TypeScript game library that makes it easy to create games for the web. It's free, open-source and fun.
- CraftPix offers 2D and 3D game assets for indie developers.
- Jamlytics has Jam Data Analysis, Graphs & Charts, and a Fun Community
- Nikito who supports media and cultural original works and initiatives that interest them.
such a beautiful looking game, as for the gameplay... "confusing" comes to mind, if this was any other game I would have just closed the game and moved on, but the overall look and vibes of the game just hooked me in. I feel that this game needs a tutorial. Im a puzzle guy, but it took me a while to figure out what your supposed to do.
pretty standard tower defense game, I felt that the map was unnecessarily large and not much to do in terms of strategizing besides just placing down plants, I didnt even feel like it was necessary to place varying plants or use powerups when defending. the game needs a bit more polish and balancing, or some clearer instructions or a tutorial
very unique idea, an incremental snake game. at the start I had no idea what I needed to do, but after a while that didn't seem to matter as I was hooked going upgrade after upgrade. needing to press spacekey/mouse was a bit weird though, I feel like you could have mapped that to the movement keys instead.
I like how retro this feels, but thats pretty much it; theres not much going on and the maps are too big. the game feels empty. also not a fan of the controls, its just not very intuitive having to relearn a different control scheme; I would suggest using any of the more popular controls used by other games.

































































