Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Macrow

414
Posts
1
Topics
82
Followers
88
Following
A member registered Jun 23, 2024 · View creator page →

Creator of

Recent community posts

-_-

cant believe u called me out like that
(╥﹏╥)

thanks for the detailed feedback (˵ •̀ ᴗ - ˵ ) ✧
made a quick update fixing gameplay feedback, adjusted RNG, and life depletion rate.

ooh, ok better... can now see the poison spots.
also more health = more speed+jump height... gotcha ૮₍ ˃ ⤙ ˂ ₎ა

game art looks so good, and the music was the cherry on top ໒꒰ྀིᵔ ᵕ ᵔ ꒱ྀི১
love the level select screen and transitions...

  • controls were confusing to use, i wouldnt say they were intuitive... takes some time to get used to
  • no idea where i was taking damage most of the time, the visuals could be clearer when indicating when theres poison
  • some instructions on the itch page or ingame on wut the green potion does would be helpful, im guessing its for the jumping, not sure if its permanent or not but either way at times i find myself being able to jump high and sometimes not...

fun and simple ( ˶ˆᗜˆ˵ )

  • could use a bit of game juice though, such as screen shakes
  • some vfx or sfx when doing certain actions like taking damage or buying upgrades

I really like the colors and design of the characters.. very pleasant to the eyes (๑>◡<๑)

  • some slight camera shakes when shooting or doing damage shud add alot to the game juice
  • a vfx for spawning enemies
  • i really like the shop upgrades, if you could add more unique ones that would be fantastic

thanks for playing ≽^•⩊•^≼
i did a quick fix and redesigned the flower so its easier to differentiate between them

pretty fast and intense :3

some additional animations for moving between tracks and maybe camera shakes/panning whenever you take damage would add alot to the game juice

luv the cover art, super cute... reminded me of clifford the big red dog

  • I like how some off the foods which looks like healthy food, would in fact be poisonous to dogs... you learn something new everyday :)
  • could use some game juice and feedback when doing certain actions, like camera shakes when taking damage or when using true sight
  • some simple animations for the foods such as having them spin  or having some vfx when the dog eats them or when they hit the floor would be nice to see
(1 edit)

thanks for the feedback :)

  • For the prerequisite i pretty much decided to implement it as: selecting ingredients cost a life to get,  and its costs more life if ur not selecting the correct ingredient... could have been implemented better, but i ran out of time :3
  • For the difficulty i seem to have forgotten to reset it, ty for bringing it up
  • Ill try to add penalties for spamming or picking wrong ingredients one after the other

thanks for the suggestion... for now I just did a quick fix for the texts so things are more readable (˶ᵔ ᵕ ᵔ˶)

(1 edit)

I saw on the news some guy dropping a concrete block on a homeless person and it inspired me to make this :(

less of a game, more of a toy... kinda like popping bubble wrap :)

(1 edit)

For minijam thats ongoing atm, theres only 38 submissions. and it just shows all the games from lowest rated to highest.

I dont think it filters based on number of ratings... its just shows a certain number of games, regardless of ratings.... so if the list needs to display 100 games, it would just list those regardless.

luv ur game, looked super fun, was able to watch it played on stream ໒꒰ྀིᵔ ᵕ ᵔ ꒱ྀི১

but yeh... 'veggie run' taking 3rd place with 27 ratings feels well deserved. would feel a bit unfair to beat it with only 7 ratings ≽^•⩊•^≼

a web build would have definitely helped increase ur ratings... maybe next time u can write custom physics just for it to run on web ( ˶°ㅁ°) !!

would probably invite more interest if you can post some of your art here :)

the jam median is 12, if u have less than 12 ratings ur score gets penalized

Thanks :) ... and yeh u need to anticipate the target, both circles need to be black for the shot to hit. Outer circle needs to catch up to the mouse, so u need to relax and hold ur mouse in place.

hi thanks for playing... highscore and a couple of other features will be added after the game jam period ends :D

Super fun game, i luv everything about this...  definitely my favorite for this jam :3

  • Stirring is the points you generate
  • Stir rate reduces the number of stirs needed to generate points

feel free to add me on discord :)

Tyty, after winning the jam i got myself a gf, won the lottery, and my lab results from the hospital came back positive (ノ◕ヮ◕)ノ*:・゚✧

1st room? The bedroom? You can just walk down to leave the room

wasnt able to include it sadly, originally minigames and actual dialogues were planned to be given to npcs 


(3 edits)

Just finished doing MiniJam:170 and Cozy Fall Jam:


Still looking for Artists to Collab with, I'm open to any game ideas ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧

maybe u were so focused on the gameplay that u just didnt notice the bg music ⸜(。˃ ᵕ ˂ )⸝♡ it happens quite alot

thanks for playing :3

  • there should be some music playing in the background
  • Yes the game is endless, the bird cannot truly escape the tower

hi, if u still cant find anyone check out my post: https://itch.io/t/4141023/lfs-looking-for-artists-to-collab-with

(1 edit)

Thanks for playing. 

Didnt notice the issue with fullscreen, thanks for bringing it up.

The [spacebar] dash should have a 1 second iframe built in... but yeh it could have been better

Gratz on beating the boss, we ended up cutting out and not being able to add alot of planned features due to running out of time, but currently the team has already started working on a post jam update fixing all known issues, adding alot of missing features, improved AI/levels, shop upgrades / different weapon types (laser,lightning,missile,etc), and a full revamp of the visuals (including additional colors for readability)

(4 edits)

just finished 2 games for 1-BIT Jam #4:

Currently looking for Artists to collab with, if you have any cool game ideas im eager to try making it with you ( ˶ˆᗜˆ˵ )

sadly his fate is sealed (,,>﹏<,,)

(8 edits)

Closed

Hi, I'm a programmer/game developer, and I'm currently looking for 2D artists to collaborate with. I come from a background in software engineering and am fairly new to game development. I would love to gain more experience and hone my skills by collaborating on more projects. I'm open to any game ideas you might have, or if you don't, I do have a couple of ideas for some short and simple games.
(˵ •̀ ᴗ - ˵ ) ✧


just finished GBJAM 12 and Brackeys Game Jam 2024.2

if your interested in collaborating, feel free to reach out through discord: @macrowdev

fun and simple game, definitely has potential with more polish ദ്ദി(ᵔᗜᵔ)


Submitted: Frankenstein Reborn

"Too Much Im on a Diet"... bro ur all bones, stop being picky and eat (๑>؂•̀๑) this dude wont survive at my grandmas house

Submitted: Frankenstein Reborn

cute looking game, definitely makes u feel like cleaning your room (ᵕ—ᴗ—)


Submitted: Frankenstein Reborn

fantastic game, love the overall look and feel ૮₍˶ᵔ ᵕ ᵔ˶ ₎ა


Submitted: Frankenstein Reborn

game looks amazing, filled with so much charm... not to mention the movement and exploration were on point. would love to see this developed further after jam (˶˃⤙˂˶)


Submitted: Frankenstein Reborn

game looks and feels great to play, torch puzzles are hard for my smooth brain ( ˶°ㅁ°) !!


Submitted: Frankenstein Reborn