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CubeNDCube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #492 | 3.737 | 3.737 |
Presentation | #553 | 4.079 | 4.079 |
Overall | #594 | 3.816 | 3.816 |
Creativity | #1310 | 3.632 | 3.632 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of Player making it's way through the level, you help the player get to the exit by moving a level block
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting concept. Salute to your dedication!
A great entry! I'm a fan of this type of puzzles where you have to intelligently block (pun intended) your own movement.
The graphics are stunning, very nice colors and atmosphere. I also really liked the squishy animations and the way the tutorial is integrated into the gameplay! It's very rare to see such a clever and good looking tutorial in a game jam entry. The puzzles were very well designed and I liked the mechanic of blocking the path of the "player". Only thing that I'd change is the design of the button as you would think that it is a pressure plate that only activates when the cube is on top of it, at least that's what I thought. Overall I was really impressed by your game, everything is very coherent and high quality, even the menu seems well thought out and looks great. Good luck in the jam!
The game looks like it's already ready to be released on Steam. Great job!
Nice job! Very nice take on the theme. I really liked the look and feel of the whole thing. The game was very intuitive and the levels progressed very nicely in terms of difficulty and how you could 'trap' yourself. Super fun, I loved it. Great job, great game!
The game is very well executed on art, presentation, and sound so great job. Very well suited to the theme as well.
Great game! Escorting the cube is a great way to switch up this kind of puzzle game. Only tweaks I would make is making the red cube have a set spin rather than random and cut down on some of the particles.
Nice little puzzle game! I really felt like you were herding the red cube sometimes, dashing from one side to the other until it would go in the way you wanted to. Nice job overall!
Doesn't work on wine )= .
great puzzle game. loved the concept and execution. well done dude.
I think it's nice puzzle game. I first thought that "player" moving randomly was kinda stupid but I realized that it's supposed to be a clueless "player" that you help get to the goal :D
I think the theme would have been better served if the block you move with WASD would have been exactly like a wall block. Now it kinda feels like I the player am just player trying to get a block to the goal.
Other than that I think this is great. I played it till the end and didn't encounter any bugs. Good job!
Really cool puzzle ides! It would be interesting to see what it would be like with more than one yellow cube (it seems like you may have planned to do that since you have to click on the cube to select it).
very chill. love the music and look! could play for a long time.
I loved playing this game, it solves what most block puzzles have, which is getting the block stuck in corners, which was very refreshing XD, also the game is so polished! I just wish there were more levels :(
Getting the red cube to go where I wanted it to was painful sometimes, but other than that the game looks great and the way the red cube moves when it points in the right direction is very satisfying, especially with the little popping sound effect. Good game!
That's a fun little puzzle game. I especially like the presentation, and the music suits the gameplay quite well.
Nice Game!
Clever Idea, satisfying to complete levels!
I watched a video of this game on discord!! Well made!! Loved the creativity!!
A really creative game that starts off easy but has a very smooth difficulty curve! The pixel shader also really helps this game to gain its own visual identity! Would really love to see some more puzzles if you continue this further.