I’m pretty bad at this but it’s super fun! pretty tricky but the gravity mechanics are well implemented and fit really nicely into your puzzle designs, audio is great and the minimalistic visuals fit nicely!
Enjoyed playing through this :]
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1035 | 3.440 | 3.440 |
Overall | #1833 | 3.307 | 3.307 |
Presentation | #2319 | 3.200 | 3.200 |
Creativity | #2391 | 3.280 | 3.280 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Normally in a platformer, what the player can do is determined by the physics. In this game, what the physics can do (the direction of gravity) is determined by the player
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
I got stuck in a blue wall, and as far as I could tell there was no reset button T_T
Awesome game though, a bit touchy in tight spots but a lot of fun to play through. When I realized I could use the other blocks to my advantage, game changer. Loved it.
Not sure exactly how it happened, but in 1 level both the player and the only orange block got physically stuck in a blue wall. I think I had the button pressed down, then we moved up into the area that the wall spawns into causing both blocks to get stuck. Trying to change gravity did nothing. Definitely not something I blame you for in a jam game, but something to investigate if you go forward with this
yeah that's fair. I did debate stopping all current momentum when you changed gravity, but ti didn't feel too great. The way it works is that the more speed you have in one direction, the longer it takes to slow down once you change so you can moderate your speed by changing directions constantly, but I probably should have communicated that better in the game
Overall I loved it! But would be better with effects like a screen shake when switching gravity, and an easier-to-touch end goal.
cool game, I think its difficulty is good and its minimal design is pretty good. it is a bit hard to track the player and other objects.
A really fun game that gets quite difficult towards the end.
The change of gravity not being instant helps the puzzles but also feels like we're not really in control of everything. The ideas being each puzzle was clever, simple things such as boxes were used in a smart way. Great entry!
Very cool puzzle concept and great music! One problem. I ... uhh... got stuck in a blue wall....o.o
Awesome. Loweky wasn't expecting as many mechanics to be introduced. Really well done and satisfying to play (even though I suck at it lol)
Incredible! I loved the puzzle mechanics but also the learning curve for controlling the squares! Cool music and title font too
I liked this a lot! The momentum was tricky to figure out at first but once I had figured out going back and forth quickly it felt a lot more managable.
I like the music, it fits the game really well and the art is clear and conveys mechanics perfectly.
Great game!
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