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YoruVII

200
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A member registered Oct 03, 2018 · View creator page →

Creator of

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Thanks for playing!

Really interesting game I like the concept it did take me a few deaths to figure out what was going on but after that it felt pretty cool and fun! I also thought the visual design was fun.

Thanks for playing! Also thanks for such high praise for the visuals its really great to hear yah the cold to hot visuals were hard to tune to look right but I think I got most of the way there. Thats good feedback to know ill keep it in mind!

Thank you for playing! Im glad you like the artwork I put a lot of effort into it and it makes it worth it when I hear people enjoy it. Its always nice when you get the time to do some polish on the game jam games its rare but nice. Thanks for feedback I do think we could have done some more for making the obstacles more apparent they really do catch you by surprise sometimes :)

May I ask what confused you? The game has a built in tutorial the game's page also explains how to play. if you were confused by what to do I can help explain it to you.

This is so fucking cool I loved it the cool screenshots of I am assuming  game jam's past the puzzle was cool idk just really sick game amazing job.

Thanks for playing! It seems the ship controls are a very decisive topic which I did not expect but its good to hear you liked them! :)

Really interesting concept it is impressive to get such complex AI done for a game jam I think sometimes its frustrating when some of the NPC's just walk away right before they were about to fight but that is also part of the fun really novel idea I am curios what a more fleshed out full game would be like.

Thanks for playing and the motivation! Yah we started with just 3ish types of request and then expanded so sometimes the wording can feel like wording that should have been on a different type of request because of that and because this is jank game jam code the messages could not be over a certain length so it was hard to come up with the wording but that is good to know! Thanks for the feedback it is appreciated!

Thank you for playing and the kind words!

WOW thank you so much for playing and all the fantastic feedback!! 

Its really good to know that about the controls I think that was one aspect that because we the dev's played it so much while making the game we or at least I did not see the issue. I am the art person so I dont know the backed too much but from what I do know the ship kind of uses two flight modes one for gliding at high speeds and one for normal movement at slow speeds the idea was that at high speeds turning would be hard but at low speeds it would be easy hence incentivizing slowing down and also to help with the problem of flying into obstacles at full speed but I think at high speeds you can turn better and at low speeds you turn too fast and also gravity is fighting you. 

The idea for the obstacle indicators was also great another person had a problem of thinking the arrows were pointing towards the drop off points for a bit and ended up crashing a lot so your suggestion was great because it solves a few issues at once!

The UI is just a result of my weaknesses because I suck at 2D things but I have around 5000 hours in blender so if I can make something in 3D it is easier for me. We also had the idea at some point to make the dials show indicators on them for what range you need to be in for the passenger requests because the initial design was about balancing looking at the HUD and the screen like detracted driving lol but you probably know how it is during a jam you get done what you get done and you have to make the most of it so some of that stuff got cut but I am glad people are still enjoying it and and the dials.

Extremely impressive art and cool creepy story I enjoyed it!

Really cool game some of the visuals/models were really impressive I would say for me the mouse sensitivity was quite low but other than that really enjoyable game I really cut it close to losing my first run but I made it in time. The voice acting was also very good especially for a  jam game!

So sweet and cute it was amazing how much emotion you packed into such a short game.

Lmao yah that checks out the arrows were a little bit of a bandaid fix because when you go fast the obstacles come out of nowhere and zooming the camera out made the ship hard to see so we added the arrows but perhaps it would have been better to have red arrows for obstacles and blue for pickup points or something or make the arrows sculls or something good feedback thanks!

Thanks for playing! I'm glad you like the graphics the UI was definitely a challenge but worth it! Yah from what I have gathered for some the controls click and feel natural but for others its a pain point I keep wracking my brain on how they could be better for everyone.

The art is fantastic I loved it it was incredible how much you were able to get done very fun all around my only note is for me the audio seems to glitch when the hail comes it like slows down the music unusually and makes it pop.

Really fun the difficulty was just right hard but not frustrating the audio was great I loved the countdown sound effect the art was also very well done great stuff.

Thanks for the tip I could play this game because your comment!

Yah same for me it seems it was not packaged with the game data on the windows version unfortunately.

This is one of those games that just blows my socks off I have no clue how this was done in 96 hours bravo.

I dont know if I suck at this but I found this game to be extremely hard but it was fun it was always such a achievement when I finished a level. I definitely feel the timer should restart when you die. All in all solid game!

I found the UI hard to navigate at first but once I understood it what lay beneath is a extremely sweet cute wholesome game I loved it.

Cool game I loved the enemy designs they were so creative. I think it would have been beneficial to make the enemy's block the player because it becomes easy to just run past them to the end. Overall great game I had fun.

LOVE the visuals and the gameplay is just fun my high score was 2700 reminds me of a game that I forgot the name of that I played online alot in classes I feel the track could use more obstacles or things to do but lovely game I really enjoyed it.

Thanks for the fantastic feedback! Yah we were worried because when we built some of the last builds we got a 10 second grey loading screen but it seems its shader compilation or something because it only happens once per computer. Thanks for liking the visuals I put a lot of effort into them I feel as the game jam goes on and I get more sleep deprived the style gets more convoluted and abstract its unusual but I felt the gears were just cool and fun. 

Thanks for pointing out the controls I think because I played the game so much over the jam I just got used to them and did not notice the issue. As for dropping off passengers I personalty learned that doing loopy loops to stay in the circle is the best way to drop them off without killing momentum.

Thanks for playing!

Thanks for the feedback and kind words! Its good to know the controls felt hard I think I got too used to them over the jam and did not notice so its good info to know! :)

Really creepy background track and atmosphere I got the spooks. Over all solid enjoyable submission.

Woah this game has alot of juice the visuals are balls to the walls nuts really cool fun game loved the music.

Very cozy and lovely game it was nice to chill out and play this after the stressful timer based games I have been playing lol. The visuals are top notch and the audio was fantastic the dialogue was also nice just super solid all around.

whew fun autoclicker did not expect it to become a bullet hell lol the art is good and I loved the sounds great game.

Cool game I liked all the different types of bombs they were very creative I feel the throwing felt odd I could not quite grasp it but it was fun nonethless. Congrats on finishing you first jam game!

This is one of those gam jam games that you just are like howww incredible idea and polished execution amazing job no notes.

I had a hard time understanding what to do but I appreciate the art the spider's legs were especially well animated. Congrats on submitting!

I love the artstyle and creatures. The third one was especially creepy. The vibes were immaculate! Though probably not intended the things you hunt just becoming stiff rigidbodys gave me a good chuckle. Congrats on finishing in time!

Solid game I do think that yah as mentioned in the other comment its a bit hard to navigate when you are so zoomed in and personally I had a hard time navigating the buildings because I thought the roof was a building and did not notice its like a perspective thing I think a shadow or something could have helped. The movement was really fun once I got the hang of it I loved doing donuts.

My jaw dropped when I saw how much you put into the main menu that was crazy especially for a game jam game. The gameplay is fun but hard I could only get the boss to 25% health. I really like what you were going for for the visuals makes me want to see a more polished complete version.

Fun game its quick and simple I did not really like the audio it was a bit harsh on my ears but the... juice of the impact of everything was great.

Really impressive really cool really fun this is a great game I especially love the vibes im amazed you got this much done in the jam. I remember seeing one of your progress screenshots in the game jam discord and I was like dam that looks sick and turns out it was sick.