It's a common take, but I really like the artstyle of this one! Very fun.
Play game
KuNSt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #184 | 4.407 | 4.407 |
Overall | #704 | 3.765 | 3.765 |
Creativity | #1321 | 3.630 | 3.630 |
Enjoyment | #1472 | 3.259 | 3.259 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In "KuNSt" instead of controlling the player you slide the level around including the physical objects that it contains
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Really nice concept! Though I found the controls difficult to get the handle on; perhaps a mouse sensitivity slider would have helped? Or maybe removing the smooth acceleration of the level, and have it move at exactly the mouse speed. Would be a really good game for a touchscreen!
Cool game, I would probably make the level click and drag mechanic feel a bit more responsive. The puzzle are also kind of difficult but not impossible if you have the patience.
A neat little puzzle game! The art style is really cool, and there's lots of potential for a future release! Since the game is heavily reliant on mouse input, I'd suggest to add a mouse sensitivity setting for more precise controls (or perhaps add keyboard support). Anyways, good job!
Great game. Absolutely love the overall presentation. Looks great, feels great and sounds great!
saw you lost a rating, so heres another!
this game is so polished i feel like it's 2012, I have a PlayStation Move motion controller in my hand, and I've booted up my ps3 with a disc of this game loaded in given to me as a birthday present
these kinds of games where you move the whole level tend to make me a lil nauseous, but that's not something anyone can fix for me; one bug I encounter was when opening the pause menu while in game, the UI kinda glitches there, and just wish there was more levels
great work on the team for UI, art, music, concept, and gameplay
Super polished game! I thought the aesthetic was super cohesive, and I liked looking at the different character names in the pause screen! The puzzles were clever, and I think being able to control the level with arrow keys would make for a nice playing experience! Amazing work though! And those scene transitions were very worth fixing, well done!
Quite a brutal and unforgiving puzzle game for something that looks and sound so chill.
Really great work
I really love the style, the polish on this is amazing. However, I just found myself becoming really stressed by the controls, and I don't think that was your intention. Just one little thing that would make it so much better, would be being able to click and drag from anywhere, and not just on the level. Other than that, good job!
Really nice minimal looking art style! Loved those level transitions you did with color wipes. Really solid game.
Holy frijoles the production quality on this is incredible! The art, transitions, and sound design were all spot-on! My only issue was how floaty the stage movement was; it made a lot of the tight maneuvering very difficult.
Fantastic overall!
Nice idea! Great graphics! I had a bit of trouble adjusting to the mouse moving but it works! I'd love to see a keyboard implementation of the moving, too!
I liked the idea and the graphics and the atmosphere! Maybe the controls could've been a little less floaty.
Leave a comment
Log in with itch.io to leave a comment.