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A jam submission

A Wizard-Casting SpellView game page

You play as a spell, casting wizards.
Submitted by Tzeryushi (@tzeryushi) — 8 hours, 55 minutes before the deadline
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A Wizard-Casting Spell's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1784.2344.234
Enjoyment#4383.7873.787
Overall#4563.8943.894
Presentation#12893.6603.660

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of casting spells as a wizard, you are casting wizards as a spell! Also you can literally swap places with the wizards that's like a literal okay yeah I'm done

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted

This was really difficult but I liked it.  I loved the little smiley on my spell. Good work!

cool game by a cool guy keep up the good work

Submitted

That was fun, very well done!

Submitted(+1)

Thanks for coming onto the stream to talk about your game, here's a link to the Interview;

https://www.twitch.tv/videos/1869196837
Developer(+1)

Thanks for having me! Our talk gave me some great ideas I've already implemented in the dev build!

Submitted(+1)

Had such a blast playing the game! Loved how versatile the mechanic of swapping bodies is -- you can even use the dead wisards as body shields, so the game quickly becomes more of a stealth / action hybrid. Some minor bugs here and there, but nonetheless had a great time!

Developer(+1)

Thanks so much for playing! I'm planning on cleaning up some rough edges after the voting period ends; if you could let me know what bugs you encountered, I'd really appreciate it! :))

Submitted(+1)

Neat game! Controls nicely, and I liked the idea of teleporting wizards right into their own attacks!

Developer

Yesss, destroy them with their own conceit! Thanks for playing!

Submitted(+1)

Funny concept. The art is so cute!

Developer

Thanks muchly!

Submitted(+1)

Nice job! Challenging in an interesting way to keep everything straight.

Developer

Thanks for playing!

Submitted(+1)

Very clever game! Simple mechanic used very well. would be cool if the wizards telegraphed more that they will attack. maybe some aim lines that stop when they are about to shoot.

Developer

Funny you should say that, I just implemented something to help with that in my dev build! Hope you'll come around to give it a try after the jam. Thanks for playing!

Submitted(+1)

Nice little game ! The fact that magicians can hit each other is a good idea, good job ! Congrats to the team !

Developer

Thanks so much for playing!

Submitted(+1)

it’s incredibly fun lining up the little wizard fellas so that their friends’ spells kill them

Developer

Thanks for indulging in wizard carnage!

Submitted(+1)

This was incredibly fun

Developer

Glad to hear it! Thanks for playing!

Submitted(+1)

Very cool, the mecanics work so well together it's very clever. Very well done !

Developer(+1)

Thank you! :))

Submitted(+1)

Clever idea with good design, well done!

Developer

Thanks a lot!

Submitted(+1)

Cool idea

Developer

Thanks for playing! Appreciate it!

Submitted(+2)

What an amazing game! Mechanically way deeper than I expected. The level design is really cool as well. About every new level gave me a new challenge as sson as I thought:"Alright, I get it."
For instance, I thought it was a little to easy at first, but then after adding the blue wizards that do not get killed with a green wizard in 1 hit, really adds the decision making you have to do on the spot. really cool game. I think this is one of those ideas that you could totally expand to a full game. Great job :)

Developer

Thanks so much for playing! The original goal was to have more wizard types that informed the gameplay, but I ran out of time to make the assets, unfortunately. Glad you liked it!

(+1)

Bravo! Unique and memorable. This game kicked my ass (in a good way). Put some more wizard swapping puzzles in the tutorial and make the final stage harder. 

Developer

Thanks for playing, hotshot! Noted on difficulty.

Submitted(+1)

I like the idea. It would be easier to control if the camera didn't follow you

Developer

Thanks for playing! Originally I had the camera static, but I ended up having it follow because it gave me a bit more freedom in the level design. I think if I ever revisited this concept, I might lock it in place and mess with scale instead.

Submitted(+1)

Extremely funny and presented with absolute clarity!

Developer

Thanks so much!

(+1)

Love the concept. It was fun to play!

Developer

Thanks so much for playing!

Viewing comments 23 to 4 of 23 · Next page · Last page