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A jam submission

łanView game page

Rebuild once shattered earth, by joining its pieces together
Submitted by Tyst — 1 hour, 24 minutes before the deadline
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łan's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14283.3963.396
Overall#20762.9872.987
Fun#22222.7552.755
Presentation#24382.8112.811

Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is about joining together tiles of structures, what creates interactions between them

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted (1 edit) (+1)

A really nice and relaxing game! I liked the system that you created very much. Maybe change the background colour from black to a more brighter one. I enjoyed playing the game a lot.

Great work!

Submitted(+1)

Nice vibe!! Very chill~ Great job!

Submitted (1 edit) (+1)

Chilling game, keep working on this. A better tutorial/feedback would be great though.

Anyway, the visuals, mechanics and atmosphere are nicely crafted. This was fun and relaxing :)

Submitted(+1)

nice game.

Submitted(+1)

Very cool idea! however, it could definitely do with more explanations and a more forgiving start. I figured out how to make wheat grow, but then the game ended and I didn't know why.

Submitted(+1)

looks good and a solid groundwork for something great.

good job!

Developer

Thanks! I hope it is ^-^

Submitted

That's a really, really ambitious game ! I did a lot of runs, trying to unterstand how does the game work, and each run was more pleasant than the other ! I'm astonished that you could make such a complex game in only 48h, congratulations for that !

Just one little thing : I didn't really understood how to generate wood ^^'. At some point I managed to get some, but I have no idea how xD. The tutorial is maybe a bit short : I would have loved to know how to generate each resource. I understand that you wanted the player to discover the rules by itself, but in my opinion, the real strength of the game is the creation of the village itself ^^.

Otherwise, that's a really good idea, and I'm really curious what you could improve with a bit more time =)

Developer

Tbh, I've had only 24 hours, so it's definitely over ambitious, and it's pretty sad, that I couldn't use 1st half of the jam time to create more responsive and player friendly game, with more thought rules, but it's a larger project after the jam.

So as extension to tutorial, to create Lumberjack you have to place village near two Forest cells, which consumes the forest cells so you have to prepare more Forest cells around so that the forest will keep on growing around, and allow Lumberjack to collect it. Also, when village has 4 other villages around, it turns into City.

In the end, there is not that much to it, but I'm thankful that you tried it out and left an insightful comment :3

Submitted(+1)

I love this concept so much, I hope you keep working on it!

Some information on the rules used by the cellular automata would help, I felt like I was clicking randomly instead of planning. I know exploring and working out the rules is part of the game, but CA are all about complicated results from simple rules - trying to work out the rules from the results is pretty challenging! Maybe some feedback when a rule is activated (eg, highlight the cells that a rule was triggered by)?

Also, the visual style was quite dark and felt more like something digital than natural - maybe an earth tone colour palette?

Developer(+1)

Yeah, some kind of rule book, that would fill in with notes about what are the rules would be a nice addition, and feedback is something that i definitely have to work on. Thanks for your time and insight.

Submitted(+1)

Really interesting idea. A lot of it is pretty confusing, like how resources are used and measured. I would happily soak hours of time into a fuller, clean-up version of this.

Submitted(+1)

Too much information for my brain XD An ambitious strategy game, good Job!

Submitted

No way you did that, this is so ambitious. Congrats, seriously. I loved the idea, the sound design reminded me of the pharaoh game from sierra. Good old days. I'll save your game so I can play it later when I have more time.

Developer

Thanks for kind words, and I hope I will have some time in the future to work on that project, so you could come back for more ^-^

Submitted(+1)

Interesting mechanics, a bit complicated at first but well done :)

Submitted(+1)

Fun idea, Like the overall ambiance of the game. ~Check out my entry when you get time :D

Submitted(+1)

Really cool and well-developed idea. I liked playing it.

Submitted(+1)

Nice idea.
Like the overall ambiance of the game :)
 

(I must admit that seeing the main picture, I thought the picture was a toast...)

Developer

One day maybe those grains will become a toast ^-^ Thanks for playing and the comment :3

Submitted(+1)

Fun idea, though it's pretty difficult understand how the game is supposed to be played in the beginning.

Developer

Yeah, i have to definitely step up my tutorial skills. and thanks for playing and trying it out

Submitted(+1)

Very interesting. With more tiles this would be one of those games you play for hours trying stuff out.

Developer

I've had whole list of tiles to add with specific interactions, but sadly, i couldn't use whole time. Thanks for the comment and trying it out.

Submitted(+1)

It was interesting to play. Great idea and good mechanics! Good job!

Please check my game as well ;)

Submitted(+1)

Nice game. I like the interesting mechanics.