Great little game, just wish there was more!
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SLAM!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #205 | 3.947 | 3.947 |
Originality | #259 | 4.023 | 4.023 |
Fun | #316 | 3.750 | 3.750 |
Presentation | #334 | 4.068 | 4.068 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You separate and join rooms together to navigate the level
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Clever stuff! I've a real soft spot for the PICO-8 aesthetic. The idea of swapping out rooms like this feels like it has tonnes of untapped potential - I hope you'll continue with this!
Cute idea and I definitely see the potential for a lot of secrets to be hidden this way! The game felt very short though so hopefully you make more levels / content after the jam :)
Really fun game with an interesting mechanic! I don't know if I bugged the game out or you are supposed to go out of the map's bounds to get a coin :P Only issue I have with it is that the wall jump is a bit strange, maybe making the character stick to the wall for a bit would make it feel better.
Thanks for the feedback! Btw, I totally recommend giving PICO-8 a go. It's well worth the money. It's quick to get going, and the restrictions make it an excellent choice for game jams (limits scope creep). If you want to see if it's something for you without buying it first, the roguelike and breakout playlists from YouTube's Lazy Dev are an excellent and easy to follow introduction.
Really nice Metroidvania concept. This could totally be expanded into a full game! No idea how to get to the top of the green room though.
Cool platformer, I can see the concept getting expanded upon! Cute presentation and from what I’ve seen that you are a one man team, the result is awesome, you can be proud! I personally had a bit of trouble with the wall jump and I wasn’t able to get the top coin in the green room, but apart a bit of physics tweaking I’ve got nothing to complain about. Good work!
Very cool concept! With some polish and streamlining, I could totally see this as a longer game!
I found it pretty difficult to use the wall jump, but the game looks lovely and is quite fun! Good job :D
Thanks for the feedback Stinger! For this game, I choose not to relate the theme to the character ( I think most people went that route ), but make it relate to parts of the level instead. And yes, hehehe, PICO-8 has a lot of limitations. Worst is probably the code editor screen size, but it does a good job at forcing you to keep the scope of the game small.
Nice game.
1, The character moves too fast.
2, The wall jump is clunky.
3, If you get the wall jump. You can switch the blue rooms and cause the beginning room to appear, then you can wall jump out from the hole you fell from and go out of bounds.
Besides these. I think this game can be expanded Into a full metroidvania some day.
Also, I would be very happy if you would play my game.
A HARD one for sure but a fun one. Good music and art. Love the idea of being able to cycle the rooms!
Fun game a little too frustrating for mee seeing you died all the time ;(
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