It won't open on mac, it just closes immediately.
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Argolis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1722 | 3.147 | 3.147 |
Fun | #1847 | 2.912 | 2.912 |
Overall | #1968 | 3.029 | 3.029 |
Originality | #2330 | 3.029 | 3.029 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic of the game is co-operating with friends, joined together on the island. The monster's heads are also, well, joined together.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
This one is the first multiplayer game i've seen. It would certainly been fun if it was more of a global room for all people. Still doing a JOINED TOGETHER theme by literally joining people together is a really cool idea.
I've encountered an issue in which the knockback from damage did get me stuck inside a stone. You might want to check that out.
The art is fairly cute too. Good Job!
Smart to have the game 'Join together friends'. Fits the theme smartly as its the only multiplayer game I've seen here. Graphics are good and music as well, animations too. However, one nitpick is that the game feels a bit empty. The open-world feel is cool and the enemies are dangerous but there is not much do other than that. All in all, great entry to the jam!
The graphics are amazing - if there were a few more things to explore + a friction applied in the enemy knockback (I just sent them flying over the screen with a hit haha) it can make for an amazing game! Good job!
I liked the visuals. I think a little more time could have been spent on the gameplay side of things since the game feels a bit hollow.
Really cool and cute game! I fell in love with the flip animation. You might want to add HP bar and way to select enemies (just like rocks, trees..) so you can better see the enemy hitbox. That being said, I can't wait for any game updates, good job.
Cool multiplayer co-op game, you don't see many of those in a game jam! I really like the art, especially the Paper Mario style flip effect of the player character. Great job!
I loved the lil character flip when I turned as well as the sword swipe. There was a moment where I got stuck in a rock when I was attacked by an enemy, then his brother came around the corner and battered me to death xD
I had no idea there was a "health" system in the game until one of the mobs dropped a heart, or perhaps I didn't see the health bar anywhere, I feel this is information that should be known to the player especially if multiplayer is the core mechanic of this game
But alas, it's truly a unique game, well done on making a multiplayer in 48hrs!
The visuals of the game are great! I like the effect you did when the character flips. I also like the music!
The enemies were hard to hit as we had align the player to the side of the enemy, and since there was a crosshair I thought that we could attack in any direction if the enemy is in range but it turned out to be different
Multiplayer games in jams are quite rare so it was a surprise seeing a game with that as the main mechanic, but that kind of back fired as the game feels empty when played singleplayer, and most of the people will not be trying out the multiplayer.
Overall an amazing entry to the jam! Great job!
Wow its amazing you guys were able to make a game with online multiplayer! I didn't actually run into anyone unfortunately but I had fun running around hacking dragons! It would be cool to add pickups and ranged abilities in the future!
The game looks really nice, the music is bopping, and the controls are pretty smooth and fluid. If you're planning on improving this I could suggest to try adding some sort of UI, its pretty hard to tell things like current HP. The hitboxes felt a little bit unforgiving, I thought I was hitting the snakes but I wasn't, but then when I come close they hit me so the range is a little small. But overall it was cute and fun to try out (also setting up the multiplayer in 48 hours is impressive!)
Thank you so much for submitting you game to this jam XD. The game reminds me of Sea of Thieves. Where you explore an lush, beautiful world. However, without multiplayer, the game feel quite lonesome and shallow. Besides that the music was extremely pleasing to listen.
Pretty fun game, if you're going to expand on it I'd love to see some structures or other things to interact with. But awesome submission!
I liked the art so much and ı respect that you added multiplayer in 48 hours and it is a fun game overall . I'd be really happy if you can check my game and give me feedback.
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