Cool little game with really great game feel (love a bit of screenshake!), though perhaps a little unforgiving! I also didn't find many circumstances where you'd actually need to break the connection with the arm... though I only got to the second level, so apologies if that's something that's better explored later on! Super polished work though - great stuff!
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SYNAPSE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #986 | 3.583 | 3.583 |
Overall | #1736 | 3.120 | 3.120 |
Fun | #1910 | 2.889 | 2.889 |
Originality | #2630 | 2.889 | 2.889 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is connected or 'joined together' with their bloodthirsty AI arm, and must break the connection for extra mobility. However, the connection cannot be broken for too long, or the player will die.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
I found the one hit kill for your player versus the three hit kill for everyone else made every combat situation a bit unfair, and partially due to the gun not working and partially due to the hard to predict ranges and behaviors of punches, I didn't feel like I could utilize the surroundings to figure out a way through it well. The concept is nice and presentation is good, but the mechanics didn't work well for me
The combat that you got there is very satisfying! And interesting mechanic too. Nice work!
Cool game! A lot of potential for mechanical depth here with all of the various tools and differences in states at your disposal. Unfortunately as others have said the gun doesn't work properly (I can see the bullet always flying off to the right) so that was one tool unfortunately lost use of. Sometimes punching the enemies into walls can also bounce them forwards again right into you killing you instantly which would be a surprise death out of nowhere.
I really like the vibe and graphics of the game, though it seems like the gun is broken, at least on browser- it always shoots to the right instead of aiming towards where you point. Still, punching people into holes is very satisfying!
I'm not sure if it is because I was playing on the browser version but all the guns in the game seemingly did nothing? Pretty odd. Really good for a 48 game jam though!
Please consider skipping the opening as players only have like 2-3 minutes to try out your mechanics. Also the games contain some glitches (like enemies going through wall), the holes were similar to walls so I couldn't discern, the difficulty was a bit unforgiving so I had so many attempts. Other than that the combat was quite well-done, blood splatter resembling Hotline Miami is quite a feat!
Very juicy but it was hard for me with arrows keys (as I have azerty keyboard) to use the controls, however thanks for including the arrow control and keep up the good work!
Getting one-shot by everything sure feels unfair, but in this case I think it fits the theme of the game really well. Also an option to speed up the texts would be nice. The rest is awesome: quite intense gameplay, really good artwork and decent story. Overall nice job!
Great entry! I like hotline miami and this game is pretty good while not being a hotline miami rip off. I enjoyed it. please also rate my game
Awesome Hotline-Miami styled brawler. Really did enjoy the combat a lot, was very fun. Some bugginess with bullets not always going where I am aiming (or maybe that's just my bad aim lol) but didn't happen often. Enjoyed the visual style a lot, and the music complemented it really well. Good Job!
I like this game! Great art and gameplay! Good job!
Please check my game as well ;)
Great game! I found it a bit difficult, but the story was a good hook.
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