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LemonProphet

117
Posts
13
Followers
8
Following
A member registered Sep 21, 2019 · View creator page →

Creator of

Recent community posts

Woah! I loved the dungeon regeneration! The effect is really cool, and its fun to run back as the dungeon dissolves around you. I also love that basically every interaction in a countdown. Neat game. I had fun.

Cool game. I love the 2.5D aesthetic.

Really cool idea! It felt really simple at first, but as the values get larger it becomes a lot harder to evaluate whether you should get more time or more money. I especially like the bomb, but I kind of wish there was more strategy involving it. I had fun! Cool game.

Really cool game! I didn't really notice the time mechanic in the first level as I just started jumping all around the place, so I really liked the tunnel in the second level that made me be a bit more thoughtful. It's a neat idea, and its well done.

Absolutely adorable! I love all the little interactions. The artwork is incredible. Well done.

Neat game! Very fun to play, and I really liked the audio.

Cool game! I really like the concept. I managed to get under the big cube thing, but it seemed like it would take a lot of time to get past it. Great work.

Neat game! The concept is really unique, and I think it has a lot of potential. You mentioned some bugs in the description, and I really struggled to get too far in the dialog. It was enjoyable none-the-less.

Neat game. The office is really big and detailed, so it took some time to figure out where everything is located. I really liked the menu.

Interesting game! The butchering feels really unique. I couldn't quite get the grasp of hunting, and the shop interface was confusing to me. I had a good time though.

Cool game. It took me a while to figure it out, and after that it became a bit of a rush to do all the moves in time. It seems like an interesting puzzle game.

Cool game! It's rare to see 3D games with web-builds, so this was a fun change of pace. I really enjoyed attacking all the frog things.

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Ah! Thank you for pointing it out. I've just switched to an older upload, so it should now be playable.

Neat game! Very challenging. I'm a big fan of the effect used on the countdown numbers. Very neat.

Really neat game. The polish is really good. I was a bit confused by the mechanics, but it started to make sense the more I played.

Interesting game. I found the jumps really challenging, so I couldn't get very far. I was really impressed with how animated the main character is though. It feels like it has a bunch of animation states. Also really impressive that you made the music.

Neat game! Level seven was a real challenge, but it felt like it was pushing the concept in a cool direction. I really enjoyed it.

Amazing idea. It's very fun to play!

Woah! Neat video. I love how involved your chat was. I'll be sure to check your game out as well. 

Thanks for playing!

Really impressive game! There's so many options. I've only played two or three endings so far, but it feels like a little puzzle box. Great work.

Thank you so much! This is all so kind of you to say. I'm so glad you enjoyed it.

117 is amazing! Well done. I actually went with the idea because of how expandable it felt. I had so many ideas for mini games, but I tried to keep it to a small pool of mechanically unique games. Glad you had fun! Thanks for the comments.

Thank you! I thought about tying in more rhythm elements, but I'm super bad at rhythm games. I'm glad you liked it!

Thank you so much! I'm glad you enjoyed it.

Very interesting game! The controls are a bit intimidating, and I had to restart a few times in order to take a look at them. Cool idea though. Great work.

Honestly, flash circa 2000's was a huge inspiration for me, so that's great to hear. Sorry it didn't quite jam with you. Thanks for playing!

Thanks!

That's so great to hear. Thanks for playing!

That does sound tense! Thanks for playing!

I'm glad you had fun!

Wow, really impressive game. It feels intuitive and fun to play. I love that there is a level editor. Good work.

Cool game! It took me a couple tries to get into it, but once it clicked it felt very natural. Good job.

Really neat game! I spent a lot of the game confused as to why I kept making seemingly random transformations before I noticed the moon cycle at the top. Very clever. Great work!

Neat game! The art-style is very nice. It feels funky to just bike away from the shop menu, but I mean that it a really positive way. It's goofy and feels very in theme.

Thanks for your thoughtful reply! I was trying to go very minimalist where I could, and I might have overdone it a bit. The story is meant to be that the barista is selling the store in three days. I also tried to avoid any text at night to further slow the player down and change the mood. I appreciate the feedback though. It's great to hear.

Thank you for playing!

Yeah, I was trying to discourage the player from spamming the button, but it resulted in a bunch of odd behaviors. Glad you had fun though!

Yeah, I put the clock sounds in early, and it really set the pace. Glad you enjoyed it!

Glad you liked it! Thanks for playing.

A tutorial mode is a great idea. I'm glad you enjoyed it!

Neat game! I love the atmosphere of it all.