Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

LemonProphet

98
Posts
8
Followers
6
Following
A member registered Sep 21, 2019 · View creator page →

Creator of

Recent community posts

Really impressive game! There's so many options. I've only played two or three endings so far, but it feels like a little puzzle box. Great work.

Thank you so much! This is all so kind of you to say. I'm so glad you enjoyed it.

117 is amazing! Well done. I actually went with the idea because of how expandable it felt. I had so many ideas for mini games, but I tried to keep it to a small pool of mechanically unique games. Glad you had fun! Thanks for the comments.

Thank you! I thought about tying in more rhythm elements, but I'm super bad at rhythm games. I'm glad you liked it!

Thank you so much! I'm glad you enjoyed it.

Very interesting game! The controls are a bit intimidating, and I had to restart a few times in order to take a look at them. Cool idea though. Great work.

Honestly, flash circa 2000's was a huge inspiration for me, so that's great to hear. Sorry it didn't quite jam with you. Thanks for playing!

Thanks!

That's so great to hear. Thanks for playing!

That does sound tense! Thanks for playing!

I'm glad you had fun!

Wow, really impressive game. It feels intuitive and fun to play. I love that there is a level editor. Good work.

Cool game! It took me a couple tries to get into it, but once it clicked it felt very natural. Good job.

Really neat game! I spent a lot of the game confused as to why I kept making seemingly random transformations before I noticed the moon cycle at the top. Very clever. Great work!

Neat game! The art-style is very nice. It feels funky to just bike away from the shop menu, but I mean that it a really positive way. It's goofy and feels very in theme.

Thanks for your thoughtful reply! I was trying to go very minimalist where I could, and I might have overdone it a bit. The story is meant to be that the barista is selling the store in three days. I also tried to avoid any text at night to further slow the player down and change the mood. I appreciate the feedback though. It's great to hear.

Thank you for playing!

Yeah, I was trying to discourage the player from spamming the button, but it resulted in a bunch of odd behaviors. Glad you had fun though!

Yeah, I put the clock sounds in early, and it really set the pace. Glad you enjoyed it!

Glad you liked it! Thanks for playing.

A tutorial mode is a great idea. I'm glad you enjoyed it!

Neat game! I love the atmosphere of it all.

Wow, brilliant concept. Very fun to play with interesting strategic questions. Great work.

Really interesting take on the concept. The art, game-play, and theming are all amazing. Cool game.

Neat game! I found it really enjoyable. I love the different sheep behaviors. Great work.

Neat game! The puzzles were interesting and fun to solve. The idea feels pretty unique as well. Good work.

That worked! Thanks for pointing it out.

I absolutely love this. Probably my favorite game so far. I wish there was a little more depth, or that the progression was a bit faster, but otherwise, I love it. Great game.

I really love the concept. The game-play and theme are both great. Unfortunately, I also had problems with level 1-3. Maybe its just unclear, but I couldn't figure it out. I had a blast before that though.

Neat game! It was interesting to see how the levels changed over time, but they also felt very similar. I had fun though.

Really interesting story. The characters feel very fleshed out.

Very neat game! I absolutely loved the artwork in the opening cut-scene. I found the controls to be a bit frustrating at times, but the game-play idea seemed solid. Great work.

Very interesting concept. I really like the characters, but the campaign is a bit challenging to play using mouse. It seems like it was designed for touch controls. Everything else was very well done.

Very nice game. Lots of great jokes and characters.

Very neat game. I got stuck in hole and cried for help, and I was pleasantly surprised that something actually happened after crying for help over and over again. The option tree feels very deep. Great work.

Very interesting game. The opening cut-scene was a bit macabre but very catchy. I really like the idea of always taking the losing side, but I do feel a bit disappointed whenever I beat a weaker pokemon. Maybe giving the player the option the switch or keep would allow for more progression? Or maybe I'm just not that great at pokemon. I had fun though.

Thank you so much! I saw you followed me on Art Fight. Diane the Dino looks super cool.

Ah, thanks for the feedback. Here is a picture of the full map. By dragging a piece onto the burn zone (right), it should start to glow red. Pressing the button at the top left of the burn zone will destroy any extra items.

Very impressive game! It manages to be a very simple concept that is fun and engaging, and the polish puts it over the top.

Really incredible game! I feel like all of the mechanics were really satisfying. I was also impressed by the number of levels! The skip level button was a nice touch. Great game.

Fun game! The art style was very impressive, and I feel like it would be very fun to play with a friend.