Very relaxing, could play this on my phone while on boring meetings at work! Great game.
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Adrift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #818 | 3.643 | 3.643 |
| Overall | #1123 | 3.286 | 3.286 |
| Presentation | #1199 | 3.440 | 3.440 |
| Fun | #1426 | 3.048 | 3.048 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are left to the mercy of the currents
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Hey EmeraldBlade,
This was a very cool concept and potential as a mobile game. The execution was good given the time but i think if you were to for example port it to mobile it needs polish. And soundtrack and sound effects ;)
If you have time i would love it if you could try my game and give feed back. Its called Drone.
I really like the premise, it fits the theme wonderfully, and I feel it could be a really nice peaceful game about following the currents with some good audio and sound effects.
I love the idea, but I think it got a bit too difficult too quickly, like there needed to be more introduction to different elements before throwing me into spiked corners. Gives me Flower/Flow vibes and I'd love to see more of this in the future.
Great job! Would be cool if you added some calm, floaty music in it.
Really calming experience. A nice change of pace for a theme like out of control.
Cool concept, really original and simple (in the good way)
I look forward for updates !
This is one of the most unique ideas I've seen yet, and the art style is super clean. I like it!
I think it's a really good concept for taking control away from the player, which turns the game into something very approachable and easy to understand. It's also a very solid execution visually and everything works effectively to communicate to the player what they need to do! If you wanted to go farther with this I would just focus on more sound design, music and polishing the player feedback up (maybe add some post processing effects to sell that underwater feel!) Great job on this!
A fun little take on the theme, solid presentation, nice job!





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