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Zortog

153
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3
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A member registered Jun 24, 2020 · View creator page →

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Yeah, this is definately the thing. When you spend 96 hours with your game and know every corner, you also forget how it would feel to look at it with fresh eyes and for few minutes :D 

That's a cool hacking game, i love the working terminal :D. Issue was with text in windows not fit and not able to resize, scroll sideways. This can be a cool bigger game with hacking, detective style. SOmething like you get requests to hack, extract data, destroy something and get paid. Buy then more servers, computer parts or whatever :D. Nice job!

Like the sounds and aesthethic,  and who doesn't like trains :D. Quite neat little strategy game but felt I was a bit lacking depth. Just was going for the resource that was going low. Great entr!

This is better than a lot of current gold rush incremental games on steam. Put it there and make some bank! Maybe update/add additional content as this version is free :D 

Beat the bots, got the chest, key and music set, EASY. 

Great job!  Sometimes it's hard to judge the outcome of a game because you don't know how experienced and how many people made it.

Nice innovative mechanic :D I see this working as polished fun game for streamers :D 

I love the toaster. I hoped that it was a bit more polished, fighting enemies felt a bit clunky. Still nice entry! 

Great work on the shooting game feel! Game is a little short otherwise, but congratz on polished entry!

Looks like the peak times of the flash games!

Song is awesome, game is quite hilarious. Also encountered unclear goal a bit. But had fun plucking some chickens :D

Nice, after playing another entry which was a rythm game I trohugh that rythm and roguelike could go nicely :D. This one was quite hard as the correect timing window was so low(I know there was a setting for easier), but hard to see feedback why or not it was missed. Great entry!

Well. I kinda hate this game, spent too much time.. went to something like 45. Quite nice overall, music/sounds gets a bit annoying,  at first movement felt clunky, but got used to it almost could speed run :D. I wonder how many people will finish :D 

Thanks and Good job :D, I wonder if anyone will manage to summon Homunculus.. :D 

Thanks, thats great to hear! :)

Thanks, glad that you enjoyed it!

Thanks for playing :)

Glad that you liked it! I was going for interesting synergies.

Thanks, yeah tried to make it feel good :) 

Thanks! Hope you enjoyed it.

Wow, this was great. Unique and beautiful art, engaging gameplay, nice job.

How big was this team :D This seems fully fledged commercial game. It probably takes inspiration from Shogun Showdown? Anyway, great style, great game. My only complaint is that as don't want to spend too much on single jam game playing/reviewing I need to quit playing it earler that I'd like to :D 

I want to know too what's up with that beast.. :D  But anyway, I didn't have enough time on narrative, tried to focus on core loop (interactions and scoring), things change a bit few times, but I guess ended up in decent state. 

I see you had fun with post processing! :D Probably most effects intensive game I'll review in this jam, also settings had more content than probably most games here. While everything was super polished, I feed the main action of shooting was a bit lacking of game feel. Nice job!

This one was Awesome! While it's definately nothing new, was super polished and actually enjoyable. Great take to design level layout based on numbers :D. Actually wanted for it to be longer.

Not sure why it said there is infinite amout of patients until shift is over :D but got tired of killing patients.. Nice Submission, just felt like the "operation" mechanics were a bit clunky.

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There actually is! :D If you click on tile for more info, you can delete it. You tile per turn. Also the point of all the grave,  ritual, dungeon is more to be producer for others, while their generation are a nice addition.

Nice submission! Where clicker/incremental games shine are polish, good feeling of progression and hopefully depth. I'd like more polish and depth for this kind of game, but still it was nice!

This one was impressive, great design. I can feel this one being a bit of a rage game :D.

A bit buggy, but I love the art direction, stands out from generic 3d games. Too sensitive mouse settings and for tihs kind of game missed a proper full screen. Nice game to look for things under pressure :D.

Loading screen is missing :D
Dived in without a tutorial and just ran around, collected scraps, activated pylons and was feeling under pressure :D As I understand I had 3/4 pylons, so lost. Liked the atmosphere, the map seemed a bit repetitive and gameplay elements quite simple. Nevertheless, I did enjoy the time!

Thanks for playing, hope you enjoyed it! :D
Yeah, peopke who reached kind of same level, got this issue. Probably performance or some other crash as it wasn't designed to handle this much enemies, such high level :D.

That's a neat puzzle platformer. At first was confused but then got into it and levels just grew more complex :D. Nice game!

Nice visuals :D At few points it seemed that I found the red tile but could win? Anyway, nice entry, definately loopy!

Sometimes all you need is to play with solar system simulator! :D 

Really great entry! Can't count how many times I screwed myself with my bullets :D. Got quite hard at few points, almost frustratingm but pushed through :D! 

Very cool snake art and animation! Unfortunate that you had that bug wih enemies stopping. Up until then game was qutie easy, I wonder if it ramps up later!

Thnaks for playing! :D Yeah, I had an idea to add reroll to avoid these situations.

Such an awesome entry! Fun theme with world building is great. Maybe just repeating and eating same fruit loops were getting lil tedious, but with a little bit more life in this world it would be amazing. Like some predator or something you have to catch/hunt, but even this much made in game jam is pretty cool!

Simple and not very innovative idea but execution is quite nice and satisfying to play!