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A jam submission

Step By StepView game page

Sometimes you just have to take things one step at a time.
Submitted by Muximus — 2 hours, 35 minutes before the deadline
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Step By Step's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#1294.5004.500
Overall#3293.9783.978
Originality#5203.8673.867
Design#5663.5673.567

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 28 · Previous page · First page

Very cool idea! I only wish there were some ideas on how to develop the game further with this concept. Other than that, great work!

Submitted

Awesome way to really stick to the theme and making one button game really come to life. So far one of the most original and better games I've tried! 

This is the kind of game that makes me go: "oh, I get it". It's very simple and intuitive and a great concept. Nice job!

Big fan of the artistic style on this one as well as the game play 

Submitted

A fun little game, kind of takes the "only one" to the next level.

Nice game!

(2 edits)

I think i broke my keyboard...  ;) Great effort from dev... 

return the favor by Trying mine and leave your feedback : https://itch.io/jam/gmtk-2019/rate/431948

Submitted(+1)

Not really an endless runner. Unless you count endless tries at the game as well. :D Took me a few tries to understand what's going on, but... it's stacked with clever design decisions! <3 Spikes coming out of the ground force you into precise movement, so you cannot simply button mash. But don't be too slow either, a red lookalike of your character is right behind you! He might get hit by a piano though... :D It won't have any fall animation ("only one" frame) so better make sure, you're not surrounded by a bunch of red exclamation marks. Oh and btw: the levels are randomized, so good luck finding any patterns! Sadly that's also the biggest weak spot of the game: the difficulty curve can feel a bit off a times and after a few times.Amazing little timewaster, honestly did not expect this to be so good!


My game: https://njamster.itch.io/wonkey (playable in browser, not mobile friendly)

Submitted

Got until 10 blocks then my hand said I had to stop smashing space haha

Submitted

5 blocks is my best... : (

Simple but very fun game...I like how the character walks and the effort you make to let the game feel juicy.
Nice work!

Submitted

Made it to 14 blocks! I switched off between two fingers for maximum space mashing. I think the difficulty could be ramped up a bit after 4-5 blocks but a very enjoyable experience nonetheless!

Submitted

looks good, super fun, very original! one of my favorite games this year so far.

Submitted

Think I broke my space key! Fun and really fits the theme!

Really good concept! Fun and frustrating to play, almost in an addicting way of, "I'll get it this time!" Nice job with randomizing the levels so you can't memorize traps and hazards, you just have to be aware the entire time. Really well designed and thought out all the way through!

Submitted

I love the game aesthetics, sound design and sudden piano drop :D Also kudos for random level generation!

Submitted(+1)

Many ppl were joking about creating a "one dimensional" game for the theme "only one". In concept, you did it! CONGRATULATIONS!
You are a dot, moving on a line in one direction avoiding obstacles (ignore the fact that the dimension of time still exists in the game...we call 3d games 3d and not 4d although they use the dimension of time as well). It would've been nice to know how the dropping obstacles are timed though. I could never avoid the vases (nice SNES Aladdin reference if it was meant to be that) because I didn't understand their timing.
The game concept is adorably simple and the (art) execution combined with some self-reflection (how stupid I look while mashing my spacebar) is hilarious. I laughed out loud multiple times.
This was an interesting and new adventure, and although never made it past the 5th block I enjoyed it very much.
I rate: "I need a new keyboard"/10

Developer(+1)

Thanks for the kind words!

I should have put a disclaimer "NOT responsible for obliterated space bars"

Submitted

It's something I've never seen before.

Submitted

It was hard but it fits to the theme.

Submitted

Addicting to play to try and out-best my last score. Nailed the theme with one button, one direction, and my favorite of your design choices is your one frame animation (I know I know two frame animation on the character but still great). The lack of in between frames on the falling objects made the suspense of waiting for them to fall even greater. Thank you.

I actually like this one.  Like the other guy said the sounds are good without being annoying.  The controls are simple (literally just spacebar) but it feels good and responsive and not laggy.  The pixel art is cool too (enemy is creepy).  Also I think this was made by one person based on the title screen? 

(+1)

First off, I want to say that the music is excellent. Its exciting without being overbearing. This is paired well with the ominous death scream that comes with being hit by the spikes. I like the simple yet challenging feel to the game. I am not very familiar with indie games but I am a sucker for a challenge so I will keep playing!

Viewing comments 20 to 1 of 28 · Previous page · First page