Fun game mechanics, which forces you to choose between the risk of the bomb explosion and collecting the money bag. Simple yet effective, with a nice menu/anim system, and clever power ups (speed, time, double points). Congrats
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The Last Grab's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #364 | 2.896 | 2.896 |
| Fun | #421 | 3.019 | 3.019 |
| Mechanics | #459 | 2.792 | 2.792 |
| Music | #461 | 2.740 | 2.740 |
| Overall | #485 | 2.929 | 2.929 |
| Aesthetics | #530 | 2.994 | 2.994 |
| Story | #613 | 1.968 | 1.968 |
| Theme | #718 | 2.331 | 2.331 |
Ranked from 154 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
yes, The buttons and character sprite is downloaded from gameart2D.com. The background images are download from freepik, designed by macrovector. Fonts are downloaded from Google. Some audio is generated through a tool and some is downloaded from freesound.com.
Comments
Fun game! Would be nice if the player could jump, but I like the simplicity of it!
I had fun collecting some money bags.
Some remarks that could improve the experience imho:
- The bomb hit box is larger than the explosion sprite so i died a few times that sounds not legit to me.
- I think that being able to void the bomb by traversing em would be great if you can read an information about when it will explode, that would allow the player to take a risk for getting a reward.
- A money bag spawned at the exact same place than a bomb so that make the money bag un-collectable.
Good job, I'm looking forward to an update :)
Nice game! Liked how it all fit togther. Also gameplay felt very smooth!
Made it to the end! Died a few times though, the explosion seemed to linger just a LITTLE bit long.
But once i got that i made it to the end, my score was in the 200s aha.
Art/sound/music felt very cohesive quite enjoyable.
Great job,
I played it till the time ended, after failing a couple of times...so that indicates I had fun!
Do keep expanding on this concept!
Fun game! Loved the powe-ups! Made only 350$, but had fun doing it Good work!!
Very nice! I made it to $480 before I got greedy and was trapped by a bomb.
My main question is what do I do with all this money, also explosions shouldn't be dangerous a few ticks after the explosion it felt a little unfair. Nice mucic and art and it was cool you had different zones.
I sometimes walked into an bomb explosion because I thought it was over, but it wasn't. Besides that nice simple game
Nice job! Really responsive gameplay, I feel like this would make a perfect mobile game.
The first thing I collect was the bomb....well the bomb is rather too potent for this size of level though. Maybe it need to have smaller AoE and it's obviously need the time reduction when it's on the ground because the area restriction is basically the hardest thing in this type of games.
I think this should be enough.
Fun game! Charming presentation too, nice touch on the varying backgrounds. Managed to snag 360 gold!




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