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A jam submission

RK Compost FactoryView game page

Submitted by debajr, Ana Rosa DR — 18 hours, 35 minutes before the deadline
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RK Compost Factory's itch.io page

Results

CriteriaRankScore*Raw Score
Story#783.5003.500
Theme#1363.7503.750
Music#1953.4063.406
Aesthetics#2103.6883.688
Sound#2183.0943.094
Fun#2533.3133.313
Mechanics#3023.0943.094

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
2

Did you use any existing assets? If so, list them below.
Used free sounds from freesound.org and fonts from dafont.com and br.maisfontes.com. All the rest was made by the team.

Link to your source?
https://drive.google.com/drive/folders/1cayInVU-5RrKy63LTbr8T578wDt4nHRy?usp=sharing

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted(+2)

Cool concept, I love to drive around pickup roadkill all over!

The only thing I missed here was sliding around, with some sliding this would be totally freaking awesome :)

Well done :)

Submitted(+2)

This is a well done game. I understood it very quickly. I was able to do what it was asking. The only complaint I had was that there was no way for me to know what direction to start heading to even find the road kill. A indicator of what direction to start going in would be nice. Also a way to see the whole map so that I knew what roads I could take to get to a destination. There were several times where I was guessing what road to go on so that I could get to the area I knew the road kill was at. I think I also would like to have seen the cash change as I fueling up, I did not know how much money I was losing for refueling until I was done refueling. All in all it is a good game, well made, and fun. Great Job. 

Developer(+1)

Thank you so much for your feedback! Were you able to see the minimap on the bottom right of your screen when you started the game? That minimap helps you out with the driving directions and shows where your truck is (yellow dot) and where carcasses are (red dots on the roads). If the minimap did not apper to you, please let us know so we can try to figure the bug out. About the refueling: thats actually a great idea. We will try to implement it :)

Submitted(+2)

Ya I saw the minimap and it helps but there are times when I could not see a road that would connect. A zoom out or overall map would have helped.

Developer(+1)

Hello!

I see... maybe a "press M for map" could be interesting. 

Not knowing the way is also a type of "difficulty feature". Once you get used to the roads, you'll get better at the game. 

But in a casual game like this the map seems more appropriate indeed!

Thank you for the comment and suggestion!

Submitted(+2)

The idea for the story is so original and the game is very well done. Once you understand that the truck needs to be on the road to be faster, it's easier to drive it. Actually, I really liked how the truck gets very slow if not on the road. After all, trucks should only be on the street and not on sidewalks haha

Great job!

Developer

Thanks, Henrique! You´ve got the idea right :) Glad you enjoyed the game.

Developer(+1)

Hello good folks!

We have been receiving many comments regarding the truck driving being difficult/weird.

What do you think would make it better? Which were the problems perceived? Turn velocity? Forward velocity? Controlling the Truck when going backwards?

We are aware that when going too far offroad the allignment of colliders make it hard to get back on track fast. We are planning on tackling this problem with collider material configuration (the colliders have actually no material at all atm... blame me!) 

Thank you for all the feedback!

Submitted(+2)

I love how you incorporated the theme into the game's story. Turned it into an actual company slogan xD Like others have mentioned here, controls could be tuned a bit more but I can tell a lot of work went into this overall. I like the simplicity of the visuals and the mechanics make for fun gameplay. Congrats!

Developer

Thanks a lot for your feeedback! We will keep going with improvements for this game ;)

Submitted(+2)

I loved the f* idea! Loved it! Tank controls are very difficult to understand, maybe isometric camera/controller would fit better? Idk but the idea was wonderful

Developer

Thank you for feedback! We will keep up with improvements ;-)

Submitted(+2)

Sorry I had trouble driving too. But music was cheerful and graphics great so I kept at it for a bit.

Developer

Thanks for feedback! Glad you enjoyed playing :)

Submitted(+2)

Fun concept. Once the driving mechanic gets fine tuned it'll be great! 

Developer(+1)

Thanks! ;-)

Submitted(+2)

I think I will only tell you the same as others, great job overall but something about the truck movement doesn't feel right, if you can fix that it will be a great game.

Developer(+1)

Thank you for feedback! DebaJr is working on the truck dinamics ;-)

Submitted(+2)

Interesting game with chilly music and vibe, truck controls are bit to hard.

Developer

Thanks for feedback, few adjustments are on the way :)

Submitted(+2)

Interesting concept, sounds and music are well chosen :)

Developer

Thank you for your feedback! Glad you enjoyed the game.

Submitted(+2)

I like how nice and chill this is. Nice work on this.

Developer(+1)

Thanks a lot for feedback!

Submitted(+2)

really nice concept, just though a bit weirdy how to control the vehicle.

I think the time is too short for each round

Developer

Thanks for your feedback! A few adjusments are on the way ;)

Submitted(+2)

Interesting perspective. I liked it. Maybe you can add shop to buy upgrades

Developer(+1)

Hello!

Thank you for the comment! Yes, some king of upgrade or even different truck models with pros/cons would be fun! I don't know if we will keep developing the game, but we got some great feedback from the community!

Submitted(+2)

Cool game concept and well implemented! It took me a while figure it out where to refuel my truck hahaha

Developer

Thanks a lot! Glad you are enjoying the game and figured the fuel mechanics out ;)

Submitted(+1)

Very interesting concept! Car handling pretty good, and ability to go off-road is nice, made me very happy. Music is very relaxing and with the contrast of music creates interesting feeling, yes, you dealing with the corpses of animals, but all of this for good, and i like it! But controls was not very good: using L for load was uncomfortable, maybe something closer to WASD - E or F, that's also for unloading the truck, think, controls could be greater, also sounds for refueling the truck was very LOUD, was very disturbing! Also, just little thought, collecting animals corpses that were ran over by car, with the CAR is kinda sad. But, after all, great game, enjoyed it very much!

Developer(+1)

Thank you for the comments!

The choice of U, R and L were related to the action verbs (Unload, Refuel, Load), but you are correct in asking for a more ergonomic key binding!

And we're very sorry for the loud refuel sound! We'll test to get to a more confortable but yet noticeable volume!

And regarding the collection with the car, a "collecting" animation would be a nice touch! Maybe the player character could go out and collect the corpse... if we can pull it out and keep developing the game we'll try to add these features!

Submitted(+1)

Good luck with your development!

Submitted(+2)

A very relaxing game! Love these kinds of games. I really liked your guys' take on the theme as well. Never in a million years would I have thought of a compost factory. Great job on your submission!

Developer(+1)

Thanks for you feedback! We are really glad you enjoyed the game :)

Submitted(+2)

I really loved the game concept and take on the theme! The game is very relaxing and fun to play. The town would look great if it would be a bit more vivid - with traffic and/or pedestrians (this may be a difficult task though - I guess) or some dynamic graphic elements like birds flying over here and there, some trees moving slightly etc.

Loved it - cheers!

Developer

Thank you for the comments Cosmic!

Yes, creating a "living environment" is a great challenge, but will certainly make the game much more interesting!

Submitted(+2)

Haha, compost, original take on the theme, I love it! The controls were very smooth, I liked how the truck slowed down when off-road, nice little detail there! Addition of a minimap is also a big plus!

I'm curious to find out what else you had in mind to do with this game if anything at all, I see potential!

Oh, not sure if you're familiar or if it was something on my end; after the timer ran out the first time and the game restarted, all UI elements seemed to have moved off-screen slightly, for example, I could no longer see the timer and only a part of the minimap was still on-screen.


Congratulations on your entry!

Developer(+1)

Hello! And thank you for the feedback!

We actually have many things in mind. A full day cycle with light changes, traffic, opening os new areas with time progression, an economy system to have variable costs/profits... all sorts of stuff. 

I have a mini story in the back of my head too, but it would take a long long way to learn how to implement it!

Regarding th UI... I really don't know, haven't had that issue... it's probably my inability on configuring an responsive UI ... sorry for that!

By the way, you're game is awesome! It bugged out after a few deaths (... a few to be kind to myself...) but I loved playing it and the story is very instresting. I'll try it again to see if I can go past mage stage 2 (too many firaballs on ma face!)

Submitted(+1)

Haha the UI was no biggie to me as it didn't take away from the gameplay itself! I did also press escape to see if there were any options as the went into the next "day" the first time, maybe it had something to do with that?

I wonder where you'd be headed if you continued working on it; is that the plan or will you be moving on focusing on the next project and/or jam? :D

And thanks for the comment! If you do decide to go back and find it rather hard, yet you want to continue the whole story, you could always access the accessibility settings from the main menu :)

Developer(+1)

The idea is always continue with the project, but the reality somethimes makes it quite impossible... but we'll try!

And I'll take a look in the accessibility settings of  Vampire Overlord! <3

Submitted(+1)

Haha it's up to you, really!

I've done my fair share of jams and I found that in most cases, unless you feel like you've really got something big, it is best to just take what you've learned to the next jam/project and use it as a learning curve. It's hard to decide whether something is good enough of a baseline to put more time into it or not though, and the only one who can decide this is you/your team! :D Good luck either way!

Submitted(+2)

I really enjoyed my experience with the game it was oddly relaxing just driving around collecting roadkill. The driving felt really nice and responsive! I also appreciated the mini map! Maybe you could add some traffic?

Developer(+2)

Thank you Domenixius! We're glad you liked it!

We actually want to add a lot of things to the game, one of them beeing traffic! But it is a huge task to come up with a good trafic system (withou constant car crashes lol). 

But I'll try to come up with something and add more vehicles! (Imagine if those vehicles actually created the carcasses... with roaming animals and all... every time I think about the game, the scope grows kkkk) 

Submitted

Thats what I thought too it would be so cool if we could see the carcasses being made by traffic! Although one would have to prevent the player from just basically printing money by killing the animals themselfs :D

Viewing comments 30 to 11 of 30 · Next page · Last page