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A jam submission

Grave DiggerView game page

A memory game with a graveyard theme.
Submitted by Mystic Mill Games (@TarynWritesCode) — 6 hours, 18 minutes before the deadline
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Grave Digger's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#193.5003.500
Overall#283.3003.300
Mood#313.3253.325
Gameplay#313.1503.150
Visuals#413.2253.225

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

URL
https://github.com/TarynMcMillan/Gamedev.tv-Game-Jam-2021

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Comments

Viewing comments 20 to 1 of 23 · Previous page · First page
Submitted(+1)

Good game!  Ideal for mobile!  It is fun to play, and addictive!  Good work!

Developer

Thanks so much! I'm definitely interested in porting this one over the mobile. Maybe after the jam officially ends and I have the time. :)

Submitted(+1)

Short but sweet! It’s a shame there are no more levels for this game.

Developer(+1)

Thanks for the feedback.  :) I might build this one out more after the jam but I tried to introduce some variety at least by making the existing level procedurally generated.

Submitted(+1)

Very nice memory game! Like your take on the theme, very much on point! :) One suggestion: the game over panel's buttons have "normal" fonts which didn't match the overall visual art at all - causing them to pop out in a strange way.

Developer(+1)

Thanks for playing and for the feedback! I didn't have much time to perfect those panels so I will definitely be taking another look at them once the jam is over. :)

Submitted(+1)

This was a fun little puzzler. The interface and UI are spot-on, graphics were nice, loved the music a lot, and the sound effects suited the game style.

I kicked off with normal, and ran out of time the first time - second time I discovered the light button (had tried to click the lantern icon), then cleared it the third time.

Hard mode was another matter :) After several attempts I had a strange moment of clarity and cleared it without a single mistake..! I imagine the game could be broken by use of print-screen, but I'm not sure what defense mechanism you could use - the best one probably being 'you're only cheating yourself'! Perhaps having the sparkles display on alternate frames so it's impossible to get everything in a single screenshot.

You should expand this I think. It's a tight little puzzler and would probably suit mobile well (at least cheating could be mitigated more easily there)

Developer(+1)

Thanks so much for the detailed feedback. Really appreciate it. I have thought it might be suited for mobile so  I might try to port it after the jam is over. We'll see. And I hadn't thought about the print-screen conundrum.. thanks for pointing that out! :)

Submitted(+1)

Great game and Awesome choice of music and art. especially the music for me had such a nostalgia vibe for some reason. 

Developer

Thanks for playing. :)

Submitted(+1)

The art is awesome. The idea of the game is great. However the fact that basically you have no chance on winning, except using the limitation of 3 charges of light, is a bit....annoying, but the theme is definitely there :D

Developer

Thanks for playing and your feedback! The light mechanic is in there to make sure the game is not just based on luck. :)

Submitted(+1)

I can't get enough of these Pixel graphics. I like this, its simple and quick to play, and it works flawlessly. Well done!

Developer

Thanks for the feedback and glad you enjoyed it!

Submitted(+1)

Nice job! reminds me a bit of Mine Sweeper :D.
Took me  a couple of fails on easy mode before i noticed the light :D.

Managed to get through easy using the light several times. Then medium mode i focused hard and watched half the board a time. Then on hard mode i suddenly realised it was now easier to just look for where the gold IS, rather then where it isn't :). Managed to get through with a couple of little mishaps.
Fun mini game, well done. :)

Developer

Thanks for playing! I realized while building that your strategy really does have to change for the different difficulty modes. But I hope that's a good thing. :) Thanks for the feedback!

Submitted(+1)

Fun!  Took me three tries before I beat the easiest difficulty :D

Developer(+1)

Thanks for playing. Hehe I definitely tried to make it challenging. :)

Submitted(+1)

I just digged all the graves

Now I'm surfing on the waves


Sorry!


Awesome game! lol

Developer

Thanks, glad you enjoyed it!

Submitted(+1)

Fun little memory game that fits the brief really well!

Great job!

Developer(+1)

Thank you! I really appreciate your feedback. 

Submitted(+1)

very nice minigame.  Fits good to the theme and everything fits good together (graphic, music, sounds, all the 8bit stuff^^)

Just a little idea:  How about integrate the difficulty into the game - with every round it get's harder!


Developer

Ooh I like that idea! Thanks for playing and the feedback. :)

Submitted(+1)

I liked your game :) I found the hard mode difficult as I needed to remember everything :O I mean it is the goal of the game. Thank for sharing :)

Developer

Thanks for playing! Yeah I have a habit of making games too easy so I wanted to put in a fair bit of challenge.

Submitted(+1)

Love the game! Hard isn't hard enough though :P

Developer

Maybe I will have to add an extra hard level in the future. Thanks for playing!

Submitted(+1)

I found it hard to clear enough in the time with the amount of time blocked with the lamps.
Maybe make the easier level easier for people like me :)

Nice design though.

Developer(+1)

Thank you for playing.  :)  I did try to make the game difficult  but I hope you still enjoyed it. 

Submitted (2 edits) (+2)

What a fun little game. Won the easy mode twice. The hard mode however, quite a challenge :D
Good job. That game should come by default with windows 10, the new minesweeper :P

Developer

Glad you enjoyed it! Thanks so much for playing. :)

Submitted(+1)

Simple concept, clean execution, cohesive vfx and sfx! Nice job! This was quick and easy to understand. It took me a few tries, but I beat hard mode and it didn't feel unfair. I'm not sure if this was intended or not, but losing the mouse after lighting the lantern fought with how I tried to play the game. I would click to light the lantern and try to use the mouse to help me remember and trace where I needed to dig, but it disappeared. I'm not sure if this was intentionally done for difficulty, but it was a little frustrating at first. Well done, thanks for making this! 

Developer(+1)

Thank you so much for playing and for the feedback. Disabling the mouse was intentional but I agree it does feel frustrating at first. I put it in to amp up the difficulty but I'm thinking maybe a better option would be to leave the mouse enabled and to just disable the ability to click grave piles while the lantern is active.

Submitted(+1)

I like this memory style games, very interesting!

Good job :)

Developer(+1)

Thanks for playing!

Submitted(+1)

reminds me of Mine Sweeper, with a twist. Nice Work

Developer

Thank you! Glad you enjoyed it.

Viewing comments 20 to 1 of 23 · Previous page · First page