wow!! the art, voice acting, music, ui are stunning. i liked the little moment of "ohh" when i understood what was being judged. i liked the parallax effect but it did make me a little motion sick when moving the different traits around. i also had a little trouble with clicking and dragging the different traits (i was expecting that if the text box touched one side of the scale, it would click in, which didn't always happen). great work!! with some more scenarios i can definitely see this game being an absolute banger
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Ticket to Elsewhere's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #6 | 4.043 | 4.043 |
Graphics | #42 | 3.913 | 3.913 |
Overall | #70 | 3.426 | 3.426 |
Theme | #91 | 3.609 | 3.609 |
Innovation | #96 | 3.217 | 3.217 |
Gameplay | #315 | 2.348 | 2.348 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Woah, awesome game. The presentation is top notch, and it was such a nice complete experience! I was expecting it to be longer and feature more people to judge, but even what you have is impressive for a game jam. This would be such a fun one to expand, and there is so much depth that could be added to this already fantastic start. For critiques, I think that the gameplay was a little shallow. In order for the player to feel the theme of balance more, it might help to have the decision feel harder to judge. I am reminded of the game Papers Please, in which each decision causes you to weigh multiple factors along with your moral compass. To contrast, in your game, I just let the person through because I felt forgiveness is probably best and there's no consequence for not. I really liked how the game was wrapped up, the sound cues, and decision made text was a really nice touch! Congrats on a great entry!
I like graphics and the narrative and the voiceacting. Pretty sureal entry.
The parallax-effect is looking great
Very charming entry, - simple idea, fairly surreal setting. Looks fantastic.
Super polished and beautiful to look at. The voice acting added a lot of charm!
I don't think I understand this game. I don't get what happened at the end, if anything did happen.
I did very much love the visual and audio aesthetic though! The voice acting and art are superb!
Impressive graphics and audio (there's even voice acting). I only have one complaint: why does "claps when the plane lands" weight so freaking much in the negative size?
Lovely colours and voice acting! I liked the idea of weighing the person's actions against each other—makes you question what certain things are really worth.
The visuals are really nice to look at — it's clear a lot of time was spent polishing the game. I do wish it were longer, but what is there is really well done. Voice acting in a jam game is rare, but it added a lot of character. Overall, great job
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