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A jam submission

Ticket to ElsewhereView game page

What will you place on the scales?
Add to collection

Play scale-weighing story

Ticket to Elsewhere's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#64.0434.043
Graphics#423.9133.913
Overall#703.4263.426
Theme#913.6093.609
Innovation#963.2173.217
Gameplay#3152.3482.348

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

wow!! the art, voice acting, music, ui are stunning. i liked the little moment of "ohh" when i understood what was being judged. i liked the parallax effect but it did make me a little motion sick when moving the different traits around. i also had a little trouble with clicking and dragging the different traits (i was expecting that if the text box touched one side of the scale, it would click in, which didn't always happen). great work!! with some more scenarios i can definitely see this game being an absolute banger

Submitted(+1)

Woah, awesome game. The presentation is top notch, and it was such a nice complete experience! I was expecting it to be longer and feature more people to judge, but even what you have is impressive for a game jam. This would be such a fun one to expand, and there is so much depth that could be added to this already fantastic start. For critiques, I think that the gameplay was a little shallow. In order for the player to feel the theme of balance more, it might help to have the decision feel harder to judge. I am reminded of the game Papers Please, in which each decision causes you to weigh multiple factors along with your moral compass. To contrast, in your game, I just let the person through because I felt forgiveness is probably best and there's no consequence for not. I really liked how the game was wrapped up, the sound cues, and decision made text was a really nice touch! Congrats on a great entry!

Submitted(+1)

I like graphics and the narrative and the voiceacting. Pretty sureal entry.

The parallax-effect is looking great

Submitted(+1)

Very charming entry, - simple idea, fairly surreal setting. Looks fantastic. 

Submitted(+1)

Super polished and beautiful to look at. The voice acting added a lot of charm!

Submitted(+1)

I don't think I understand this game. I don't get what happened at the end, if anything did happen. 

I did very much love the visual and audio aesthetic though! The voice acting and art are superb!

Submitted(+1)

Love the amount of detail on the parallax background. God Bless :)

Submitted(+1)

Impressive graphics and audio (there's even voice acting). I only have one complaint: why does "claps when the plane lands" weight so freaking much in the negative size?

Submitted(+1)

Damn the game feels polished, Im surprised that this game contains voice :o

Submitted(+1)

Lovely colours and voice acting! I liked the idea of weighing the person's actions against each other—makes you question what certain things are really worth.

Submitted(+1)

Interesting idea. Pleasant graphics. The voice acting was an unexpected but nice surprise.

I was a bit confused that the positive side is red.
Also, it seems like if you leave a lot or take everything, the text doesn't fit at the end.

Overall, it s great
Submitted(+1)

The art (esp the menu) is GORGEOUS. Love it. I played multiple times to see what would happen in each case. Great job!

Submitted(+1)

This is a really interesting concept! I can absolutely see the effort you put on the game, and the voice acting is a real nice touch, I would like to play a bit more tho! 

Submitted(+1)

The visuals are really nice to look at — it's clear a lot of time was spent polishing the game. I do wish it were longer, but what is there is really well done. Voice acting in a jam game is rare, but it added a lot of character. Overall, great job