Smart. That's what many other games need, before fancy graphics and effects.
Play game
Cube Star Rescue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
js13kGames | #13 | n/a | n/a |
Innovation | #98 | 2.846 | 2.846 |
Gameplay | #142 | 2.615 | 2.615 |
Audio | #194 | 1.615 | 1.615 |
Overall | #195 | 2.192 | 2.192 |
Graphics | #210 | 2.077 | 2.077 |
Theme | #212 | 1.808 | 1.808 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
GitHub repository url
https://github.com/alecraf2/Cube-Star-Rescue
Comments
Cool game with a hyper minimalist art style! It was cool to figure out how to use the different colored blocks to solve the puzzles. I also really liked the storytelling with just the different colored blocks. I would have really liked some music and sound effects! Keep it up!
Vanilla JS and Canvas rendering, now we're talking. Impressive, especially considering the size restrictions. The Spanish threw me off a bit, but I got the gist of it.
I didn't really understand at first but now I can see it's like one of those sliding puzzle games with a slight twist. With some polish this could be a pretty solid game. Good job on the size restrictions!
The first impression was not very overwhelming. but as soon as i unterstood, what i am supposed to to, it was entertaining enough to play a handfull of levels. good for a first jam entry (and i suppose the first time 13kb)
Good concept, definitely needs better graphics and effects (particle-effects, movement trails, screen-shakes, etc.) and sound.
Welcome in the "League of 13kgame Devs" :-)
If you want to dive deeper in the pool of 13k fun, here is a great list of resources for or "special interest": https://js13kgames.github.io/resources/
Did you use a screenshot of a zip file? :)))) i had to see this
Love how you use js alerts for feedback
At first I wondered what was going on but turned out to be a fun and challenging game. Improve the UI, add some music and you have a solid game.
At first I wondered what was going on but turned out to be a fun and challenging game. Improve the UI, add some music and you have a solid game.
This may not be a good-looking game and the puzzle is not that interesting, but puzzle is easy.
Congratulations on your first gamejam, and I applaud you for doing the js13k challenge for your very first game.
I spent some time trying to understand what to do, and thought it was a bug at first when we could move just a few steps at a time, and not slide through the level. Once I got a hang of it, it became better.
For others, remember to read the description of the blocks before the game begins.
Pretty fun puzzle game took me a bit to understand how it works but once you get it it's good. 13kb game developers are a different breed not sure what possesses you people to work under such constraints lmao
Interesting puzzle. Was it intended that I could move outside the map? That seems to make the levels easier but feels like I'm cheating. I don't see the relation with the theme
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