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A jam submission

FrogwardView game page

Run, jump and escape from the hungry crocodile!
Submitted by Mr. Walkman, Panpipe Studio — 8 hours, 19 minutes before the deadline

Play game

Frogward's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.3634.363
Graphics/Visuals#14.5784.578
Sound/Music#14.3914.391
Gameplay/Fun#34.3594.359
Theme Interpretation#44.1254.125

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Extremely well polished game with a great concept. The level design is also great, pretty straightforward but the different mechanics keep it interesting.
  • Really cute art and music that fit with the feel of the game well! Lots of opportunities to expand this mechanically in the future. Great progression of difficulty in the levels.
  • I really like the mechanic of the moving platforms, seems like a perfect combo of puzzle and fun!
  • Controls and timing design were really balanced enough to make it challenging and interesting enough. Like if the alligator wasn't there it would be not as challenging or fun.

How does the game fit into the theme?
Stopping is not an option. The frog must constantly move forward, avoiding obstacles and using its tongue to propel itself, while a hungry crocodile relentlessly pursues it.

What premade assets did you use if any?
Some sound effects from Freesound.org
Crocodile Sprite and Water Shader.

What are the Discord usernames of everyone on your team?
Mr. Walkman (mr_walkman)

Did you use MiniScript for your entry?

No

Did you use Playroom for your entry?

No

Leave a comment

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Comments

Viewing comments 31 to 12 of 51 · Next page · Previous page · First page · Last page
Submitted(+1)

Very fun gameplay, the artstyle is a crisp 10/10 from me! 

Submitted(+1)

Outstanding visuals and SFX! Very polished and satisfying gameplay. 5 stars from me :)

Submitted(+1)

amazing game! very fun, very cute, great mechanics!

Submitted(+1)

Actually incredible man. Incredibly polished and I love the feel

Submitted(+1)

5 stars for everything on this one for me. Sounds are great, visuals so cozy and well done, and this has some great mechanics. Strong entry you guys and I think this is going to place well!

Submitted(+1)

Great graphics, great mechanics really loved it!

Submitted(+1)

Loved it! Everything is well polished, and the mechanic is easy to understand and explored thoroughly through the level design. Only thing missing is more levels!

Submitted(+2)

Hands down best game I've played yet in this jam, extremely well polished. Easy to understand, some puzzles had me scratching my head and rightly so! Well balanced speed of the crocodile, had more than one level where it was down to a second.

Well deserved full marks in every category, was a pleasure to play this!

Submitted

agreed, was looking for someone else who commented this haha. This was such a fun game!

Submitted(+1)

Very cool! I love the levels and how well you introduced the idea! Very cool game

Submitted(+1)

Wow this one was so fun. I love it. Great art and awesome mechanics. I wish it were longer!

Submitted(+1)

Really nice job. Visuals are absolutely stunning visuals man. 

(+1)

This is my favorite game to be a JAM winner, great job! It's a fun game and makes good use of the theme.

Submitted(+1)

Such a cute and fast paced little game! really like the art and game feel!

Submitted(+1)

10/10 graphics 

Submitted(+1)

That third last level had me sweating! I agree with the other comment about some sort of input buffer, it would help a bit on some of the later stages. But the little details in this one really astound me... the little ripples in the water with each move (and clicks at the game start), the cute tongue grab, and the music... THE MUSIC! Idk if you made it or found it but either way, incredible work. Nearly perfect buildup of difficulty (I still think the 3rd last was the hardest...), really amazing work!

Submitted(+1)

Level design is so sublime. You had me literally screaming. And my migraine disappeared? Level 10 is simply the worst best. The build up of tension and yet the ease of repeating a level is fantastically balanced.

Submitted (1 edit) (+1)

Just one note by a housemate (who is too shy to actually comment themselves):
There's a bit of input lag. I explained to them that some modern polished games actually queue actions based on too-early input, to the point that sometimes 'ordinary' games like these may have zero input lag, it just feels like it has because of that. Might be an area to improve on later if you do!

Developer(+1)

Hey!, Thanks for your comment and your housemate's haha.

Yes, the action queue for input is a feature that would work really well. I think I'll implement it later, in the end the idea is that it feels like jump buffering.

Thanks again for your comments :D

Submitted(+1)

Fantastic! Possibly the best game here. Only thing that bugs me is requiring the mouse to grapple, I really wish that could have been done with a gamepad or keyboard instead. (since you can only grapple in cardinal directions, there shouldn’t be any technical reason for a mouse).

Submitted(+1)

Amazing graphics and soundtracks

Submitted(+1)

Maybe the best game I've played through in this jam. Unlike most of the submissions it actually had a decently unique interpretation on the theme I found myself stressing about moving forward and getting to the flag which was great. Also visuals and audio were great but idk how much of the audio was from freesound and how much you did yourself. Great job dude.

Developer(+1)

Hey!, thanks for your comment!

I downloaded some sounds from Freesound, but edited and combined them to achieve the effects I wanted :D

Submitted(+1)

Awesome game, the levels were intriguing and the presentation is exquisite! Loved every aspect of it

Viewing comments 31 to 12 of 51 · Next page · Previous page · First page · Last page