Come on, share what you've made so far! Here's mine. It's using textmode.
I think the spirit of the jam is to create original art, but there is no hard fast rule on that Of course, make sure that any of the art you use is licensed and attributed properly.
According to the Jam rules, Polyducks' title should be 'The Cave of Magic: Mushroom Hunt'.... hopefully, they're not magic mushrooms! :) Or they're magic mushrooms of the right type! :)
Ah, I see that including 'The Cave of Magic' is no longer one of the rules of the Jam. :)
I loosened the rules to allow a different titles (prior to the competition starting).
I do like "The Cave of Magic: xxxx", but all entries will be tagged, so you have the freedom to name your own entry as you see fit as long as you associate it with the base game and the jam.
I haven't loosened the rules since Friday, and I won't loosen them any more, there has to be some minimum spec and structure to entries.
Most people wouldn't have a clue how to do this (myself included).
Just want to make clear that this is not a rule of the competition.
Of course not. I just thought I'd mention it for anyone that's using third-party graphics. It gives a feeling of professionalism that most users wouldn't even notice. If your graphics are reasonably symmetrical, all you do is flip the picture horizontally in your favourite graphics editor. Otherwise, you just switch the highlight and shadow colours. It's a little bit tedious, but very easy when using pixelated graphics.
Excellent point. I was thinking about something similar today. I wanted a scene where the light was reflecting off the lake, but the lake is to the east and the time is late afternoon. No light reflecting off the lake when the sun sets in the west!
Nice. That's very effective.
I love this.
feels blth relaxing and kinda dark
well... i made a several change in the art :3
Now I have almost 50% of the game done ;)
Looking very nice. There appears to be a bit of a bug in the text rendering these days, where the second line of a game seems to be slightly indented. I'm not sure if this is a browser issue or an Adventuron issue, but I didn't change anything about the renderer, and it only seems to happen on certain versions of Chrome. I'll investigate and see if I can issue an update before everyone finally compiles.
Yeah, it's only appeared fairly recently.
I love that style. Very cool.
PETSCII-esque tile graphics really look great. Less is more.
That will look REALLY nice when rendered in Adventuron (adventuron doesn't blur it like this forum does). Reminds me of the early sierra style of game. Lovely.
Oooh -- tasty!
Is that 3D with a filter?
Well, I haven't actually started the coding part yet (!), but if you want to use any of the stuff I've posted, go ahead.
How's it going with the coding part?
Your choice ;)
im not an twitter user but is @KillerSoso
Do you mean just the room's image or the actual game? If the latter, what screen size?
Is this the sort of thing you mean? If so, you're welcome to use it.
Very nice indeed Gary.
Every game looks to have a very unique style which I am enjoying.
I finished this one a few hours ago. I'm @polyducks on Twitter too :)
That screen is so beautiful. So so beautiful. That said, there appears to be some scaling artifacts in the game. Adventuron should never naturally render blurry fonts (notice the double thick line at the top of the E), so I wonder if you zoomed in with your browser?
Certainly before you release you'll need to confirm that the fonts are rendering properly.
And the image looks slightly blurry too, which again might be a browser zoom as I assume your core image is a lossless blocky PNG.
Forget all that though - this is BEAUTIFUL.
It looks like character graphics. Very effective. And nice selection of colours, too.
Nice style. Great!. Also the colors look like they belong together.
Here is one of mine. Almost there. Have to create one more location.
Really lovely looking and nice border.
Can I post this on Twitter later today?
Here is one. I posted some with my twitter but nobody saw it
That's nice. The lack of perspective is a good choice. I'm not sure about the filter.
I honestly had no idea that there was an automatic filter applied, whoops! I'll get rid of it and see if it looks better :D But thank you!
Yep, like the art. Much much better than my art.
Maybe the crt filter should be disabled in the theme.
Also, maybe try one of the different packaged fonts, maybe daad or delta_10 or clairsys_10?
Thank you for letting me know, had no idea that was an option. I was planning on changing the font but I had no idea what to, thanks for the suggestion!
"I've never so much as touched art in my life."
You could've fooled me. This looks great. It's perfect for the retro style that the jam is encouraging.