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Polyducks

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A member registered Jun 03, 2015 · View creator page →

Creator of

Recent community posts

Omg I LOVE this idea! What a great concept

1:1 sized png files in #000000 and #FFFFFF plus previews is the ideal format, thanks! The previews help seeing it all at a glance.

Thanks Tras. Confirmed.

wow, lots of great thought went into this. I love your UI and your animation is really smooth on your animated piece.

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it's "create new project" and then you follow the options which best describe your entry. Assets to upload, custom noun is art, etc etc


If you don't want to display it on your page, you can go to your user page, edit the page and scroll down through your projects and uncheck ones you want to hide.


Or you can submit on the submissions thread if you're not interested in entering for ratings.

Probably if you wanted to rate them separately, but you can just bundle them all together.

Any game mockup is welcome and encouraged. 


The multiple submissions may be related.

You should submit it to the next Nokia Game Jam, it'll be better received and have more player attention over there.

In order to keep the art jam ratings correct I'll be removing anything which doesn't match the submission criteria. I appreciate the enthusiasm, but please don't create more moderation work, thanks!

Thanks! Please submit this to the submissions thread so I can keep them all in one place.

Thanks for the suggestions! I'd love to return to this one day. The story generation was a lot of fun to make and it was nice to have consistent stories.

Hi! Please submit in black and white.

Here's the template, looks like @Rubenretro made a good copy:

Someone got it on their fitbit today.

I can't see it formally submitted to the jam - but posts here are accepted as submissions too :~)

You're welcome!

This is an art jam - it's not for full games, only artwork adhering to the restrictions listed on the front page.

Yes, PNG please :~)

You can post it on the submission thread if you'd rather not make a public submission.

Nokia Art Jam 2 community · Created a new topic Submissions
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If you don't want to make a project to submit, you can post your art entry here.

Note that art entered in this way won't be rateable for the jam.

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I'm not sure! Try it and I'll let you know if it works.

If you have to submit a full entry you can hide it from displaying on your creator page in the theme editor.

Otherwise you can post it here in the forum, though it won't be rateable for the jam.

oh no! Where did you save? What happens? Were you playing on PC or on a gaming hardware?

No worries, thanks!

Hi! Thank you. I've already got the rudimentary parts of the game and it's playable, but I'd like to develop it into something more detailed before releasing it.

This project uses my font FrogBlock and isn't affiliated with MRMO.

Excellent! I'm glad you made good use of the font, and thank you for linking back, it's much appreciated :~)

Yeah Hombre totally carried the art for this whole project. I did the sprites for one bird haha. Thanks for the shoutout!

Definitely get some friends together on voice, planning your loadouts is so much fun.

hi! It's a filetype for the Analogue Pocket

Thanks, I'd really like to return to it one day

Thank you for your thorough feedback. I was sure I'd replied to your message back when it was fresh, so I apologise it didn't send. I'll need to take a look at Oracle of Seasons.

One of the main issues of the demo is that it isn't clear when a number is being used up, or what the generator is used for. This leads to people assuming random numbers.

When I revisit this concept I'll start with a much smaller area to ensure the idea gets thoroughly ingrained in the player's mind. Then I'll cement the rules of interacting with the RNG. The methods for interaction will change between towns.

The champion's number is based on the number sequence, but depending on where you are in that sequence means they'll ask for a different initial number - this is to ensure the player doesn't get the correct answer immediately by chance.

Felix is just wordplay on felis/felicity (luck).

Hey Jeremy! That's the intention, but we're still working out the logistics of fulfilment costs.

Ah snap, that's only the first part of the game too! If I remember correctly, the way you enter the room with the pot defines whether you can move it across the room. Still, you don't need to complete that part to continue onwards, it just gives you more health.

Cheers.

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Thanks for responding and handling the situation well.

Hello. A lack of response was not permission to publish a physical copy of our game. I've sent you a message on Etsy. Thank you.

Excellent choice 😎

Thanks, I appreciate that a lot!

A beautiful font. I bought it as soon as I saw it. Long live Somepx's fonts!

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Oh, sorry, I think I misunderstood - I was under the impression that the spritesheet contained all of the font. You have my permission to use those 12 chars in your repo's font.

Link me up when you're done, I'd love to see it.

Hello, sorry for the delay.


Yes, under the license terms this would be a redistribution and would not be within the terms of the font. I don't imagine any ill intent on your behalf, but once it's in an open-source repository the font's status becomes a little murky from a user point of view. If you have already purchased the font I can issue a refund.

Sorry for any inconvenience.

Gotcha, thanks! I bought the full pack and really enjoyed looking through it as a collected artwork portfolio. Thanks for a wonderful set of images.

Thanks, I appreciate the suggestions. I really enjoyed pokemon tgc 1 and 2.

This looks great! Is there a set of rules that goes alongside these cards?