Yes the introduction to combat could be a bit better explained perhaps. Glad you worked it out!
The onion is an onion and the plant is a plant. I hope this helps!
I've given an exception to your game due to technical issues. Next year please try to submit at least an hour before the deadline. Click this link in order to submit late:
https://itch.io/jam/391628/add-game/3901707/56251?token=bZgR0qOLN5haZtWrLHlcYKLj...
The link is specific to your game only.
Thank you! The css and styling is me, the art is Batfuela and the animations are by DL. You can find links to their socials on the bottom of the page.
You should check out some of the previous years pages - Bat and DL made the theme announcement image last year (in 160x144, no less!). They're currently working on this year's theme announcement and it's already looking great.
Hello everyone!
Someone messaged me today asking about the NokiaArtJam compilation.
As some of you may be familiar, as a freelance artist and game developer my work is either in a state of feast or famine, which means my free time for side projects is somewhat scattered throughout the year. I'm currently (and thankfully) in a busy period between work and (less thankfully) COVID.
There have been a lot of great entries this year and I look forward to properly displaying them. So as to manage expectations, please know that if your artwork was an advertisement featuring Discord server invites they will likely not appear in the final compilation.
When the compilation is made you can be certain you'll receive an email about it.
The only thing I can say with any measure of certainty is to expect the compilation to release before the next NokiaArtJam.
-PDX
The player will not always die when they enter a wrong room, and there is a way to tell if it is a safe room, if you inspect closely. Perhaps some in-game hints would help people to explore this.
I'm glad you enjoy the art! I've got some unreleased features I'd like to add when I find the time which have more unique artwork.