We had a record number of registrations this year, but less than 10% of of registered users submitted a game. We normally get about 20 to 25%, so I'm wondering why it was so low. Is there something we can do to improve the submission rate next year?
I'll start.
I normally submit a game just to boost the numbers. I had a great idea this year, but didn't allow myself enough time to do the necessary research and design due to all my other commitments. I'll still write the game when time permits, but it may not be for a while.
How about you?




































