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A jam submission

P R I M U SView game page

Learn about the present by relivig the past.
Submitted by DaanDevDude (@DaanTheDevDude), Maxim Eylenbosch (@EylenboschMaxim) — 8 hours, 30 minutes before the deadline
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P R I M U S's page


CriteriaRankScore*Raw Score
Game Design#2963.5833.583

Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You rewind into time to relive certain moments.

Did you write most of the code yourself and made all the assets from scratch?
All code is self-written except for a fps controller.
All assets are self-made except for the cardboard boxes in the museum.

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Viewing comments 44 to 25 of 44 · Next page · Last page

Very cool idea, I really liked the overall aesthetic of the game. I had trouble finding the bear though.

Submitted (1 edit) (+1)

Really cool game man keep it up! Also could u pls give a rating on my submission as well?


the game has very beautiful graphics and a great idea, there were a few spots where collision felt a bit unpolished. Otherwise great submission!  Also if you have time it would be great if you could quickly check out my game :)


Looved the graphics. I'm digging the whole museum vibe. Some issues with gameplay, but awesome idea!


I was out of bounds and there are a lot of freezes. Didn’t get the main idea of the game.


Graphics are nice, maybe a tad *too* blue and foggy. Nice interface too,  sound for the footsteps is good, the bear and other stuff is just serviceable.

I had some mouse sensitivity issues, and wish there was more to do/see, would've been nice to read a bit of the other exhibits even if they didn't throw you back in time.

The setting is quite strange, a small, wooden natural history museum in the middle of a forest?
Overall though its nice, maybe development could become a sort of Firewatch-sh game.


I really liked the foggy and windy atmosphere.  I'm lost and walked a lot meaninglessly, but as far it fit the theme of the game, I didn't mind. You stated the reason that you didn't put a minimap or a compass in previous comments, but I thought that the bear would be constantly screaming or making any other sounds. This way, we could know that we are close or away from that bear by hearing it.

Idea and implementation is great.

Submitted (1 edit) (+2)

Everything looking great and low-spec friendly, except that the story line should be more enhanced.Suggest there can have an intro telling the player is walking to a history museum or something similar that helps them familiar to the game environment.Anyway Great GAME:>>>>!


The feeling of your game is very nice !

Loved the slight touch when you draws something on the wall in the drawing part, than after it appears on the rock when exiting the 'phase'.

But, in my opinion, the drawing mechanics seems weird to me.

Overall, very nice game


ok, that was beautifully made. maybe the hitboxes can make it better but overall a great take for this jam! 


Looks great and has an awesome atmosphere, would love to see this game fully fleshed out with like an entire museum to go through and every single artifact would bring you somewhere in time. Very cool.


Nice look!


I love the graphics of this game and the gameplay is something i've never seen before, Great job!

Deleted post

Thanks for the RAR/Zip explanation, I didn't think about that. The mouse sensitivity is adjustable in game when you press P. I am sorry that you didn't know where to go. I didn't want to give too much hints as to where the player should go since I thought that the player would just go directly to the hint marker instead of searching around. But maybe adding a hint after some time might be a good sollution for people who get stuck. Thanks for the nice feedback, we will take it into account! :)


This game looks pretty cool! Those timetravels very pretty sick and really making the player take action for smaller things, which in other games would have happened automatically, was a pretty smart way keeping the player motivated. Although the mouse sensitivity was a little too high (should have been adjustable) and sometimes the objectives weren't that much clear. But overall pretty good game!


The mouse sensitivity is adjustable in game when you press the "P" button. Thanks for the nice feedback :)


Great visuals and audio, love the atmospshere. I really like when people try to work stories into their jam games too, good job!


What I liked:

  • Creepy feel to the game
  • Rewind sound adds a lot of game feel , also the bear sound gave me the chills
  • UI text looks very clear, along with having no UI clutter on screen
  • Settings includes mouse sensitivity slider (I didn't have time to do this in my game , so well done for you guys)
  • Visuals are very pleasing to look at


  • Game is very dark so i got lost a lot (maybe that was the point)
  • Give the player a caveman torch (would definitely help in navigation)
  • Grass clips on rocks and tree stubs (reduces realism)
  • Make Esc key pause (as it is the default button for most games here)


  • Cursor confused me in the making fire stage , I was running around like a headless chicken , it should have pointed to the way i needed to go from the start or shouldn't be there at all in my opinion.

All in all really impressed with the game , made me feel wanting to explore more after the game ended. PS: I hope you will try my game as well and rate it. I have given you nice ratings for this well done guys!!


The game is a little confusing. You just run around, not knowing what to do. However, the idea is cool and the art ist really beautiful.


I really like the graphics. Th audio is spot on. At first I got confused what to do in the game, otherwise impressive work


Wow! The game is really innovative. I haven't seen a game like this before. Really creative idea. Graphics are awsome. Audio makes you feel the environment. Good job. You should expand this game and turn it into a bigger game. 

By the way you should add graphic quality option because my experiance was slow.

Viewing comments 44 to 25 of 44 · Next page · Last page