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A jam submission

BackTrackView game page

Submitted by Sigma — 1 hour, 35 minutes before the deadline
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BackTrack's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#2303.8703.870
Theme#3203.7173.717
Overall#4843.2933.293
Audio#5693.0653.065
Innovation#6213.0653.065
Fun#6902.9782.978
Game Design#6963.0653.065

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
A ghost cube is spawned from the Original Cube with positions and rotations rewound(Rewind)

Did you write most of the code yourself and made all the assets from scratch?
I wrote the code by myself and referred a few forum and community posts.

The 3D assets are made by Kenny : https://kenney.nl/assets/nature-kit
The SkyBox and clouds are from unity Asset Store

The Music is made by ThirdEye (A friend of mine) : https://www.youtube.com/channel/UCmpUhMiSRhZqqT-zldUNsJw

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Comments

Viewing comments 20 to 1 of 33 · Previous page · First page
Submitted

I really had fun playing this game! Good job!

Developer

Thank you for the feedback.

Submitted

The graphics are great and the idea is very nice :)
the movement of the cube was very jittery for me and for some reason spawning the rewind cube was bugged, like it spawn inside the red cube for a second, didnt move and the dissapeared so i didnt really understand what was going on :)

you should get some friends to play test to see in real time how a common person understands and plays the game

Good luck! :)

Developer

I don't know why the game seemed buggy for you. Maybe its because of the webgl version? Its my first time porting to webgl so I don't know much about it. As for a tutorial to make people understand the game, I originally added a video on the side bar when holding tab. But, since WebGL didn't support the video, I had to take it out.

Thank you for the feedback.

Submitted

amazing game well done my issue is the heavy shake of the camera.

Developer

So many people has brought up the camera shake. I should have fixed it when I had the chance. 

Thank you for the feedback.

Submitted

Though really outstanding graphics, the camera movement is connected to the center of the cube, causing it to jitter alot. Next time use a follow script with an offset and delay/lerp. There are basically no puzzles. THe first way of solving is the way for all puzzles...so the fun gets out quickly. It has potential, but likely that would have been for a bit longer Jam.

Developer(+1)

I was late in joining the jam and only had 2 days to work on it.  For the camera, I did use a follow script but I should have locked the y axis movement. I forgot about that and only thought about it after the submission period ended. Its really frustrating how a lack of simple fix ruined the experience for a lot of people. I'll most likely add more levels and new way of puzzles after the jam has ended.

Thank you for the feedback.

Submitted

nice game the rewind mechanic is really well made good job

Developer

Thank you. Glad you enjoyed it.

Submitted

Really cool game. The rewind mechanic makes much fun and the movement in general felt really smooth. Overall a nice and funny game!

Developer

Glad you enjoyed it.

Thanks for the feedback.

Submitted

Looks very nice. Movement is quite wild though and i was able to just run over the doors (Maybe because 144hz monitor? You mention fixed time on your description so maybe too high framerate affects that)

Developer (1 edit)

Yeah.. Probably the refresh rates affects the gameplay. The most of my game mechanics follow with respect to time between frames. So higher frame rates does stuff like that i guess haha :)

Thanks for the feedback.

Submitted

Very nice game although I falled through the bridge and got under the level, which was a bit of a bummer

Developer

Really? That shouldn't have happened. I'm sorry for that.
Thanks for the feedback.

Submitted

I couldn't figure out how to press 3 buttons at once, lol. Still though, seems solid. Nice work.

Developer

You should just move over the red plate with the red cube once. Don't need to stay on it. But, stay on the both white plates with the cubes.

Thanks for feedback.

Submitted

Interesting idea. The graphics and sound design is good, the puzzles could be a bit harder though.

Developer

Thanks. I didn't have a lot of time for level design, I just made the layout randomly and did a playthrough. Hopefully I'll work on this after the jam ends and add more levels.

Thank you for the Feedback.

Submitted

uhm, would like to play and review it but it's really buggy, controls don't work often

Developer

So far people could play it with no issue. Its not buggy, its probably the fps . Did you try reloading the game?

Submitted

Cool game with an interesting mechanic, though I would appreciate a propper tutorial and PLEASE do something about the camera 😅

Developer(+1)

I had actually put a video of me playing the game on the side bar. But since WebGL doesnt allow videos, I had to remove it.

Submitted

Great game!
I was a bit confused at the start, as I could just run to the end, but after finding the "TAB" screen, it explained most of the stuff for me.

It would've been good if you "force" showed the panel, but other than that I have nothing else on my mind, except that this is a great game!

Submitted(+1)

Maybe im tired, but the camera movement made me kinda dizzy... Art looks cool and i love low poly games so it is pleasant on the art department... Keep it up!

Developer

Thank you for the feedback. I'll tweak the camera settings in a post jam version.

Submitted

Not sure if it's due to my potato level computer, the red buttons don't seem to have any function?

I think there are supposed to be things that only the red cube can do or there should have had multiply rewind clones at a time.

Developer

You should just move over the red plate once before rewinding with the red cube... the 2 white plates need to be pressed with both cubes at same time.

Submitted

Does that mean I manged to pull those trick off without noticing XD? Cool!

Submitted

top 2 suggestions I'd put in.

Don't make the camera bob up and down constantly with each movement. That gave me slight motion sickness.

Add sound effects for pressing down a button.

Other than that. Real good job. I enjoyed the game :D

Developer(+1)

I thought sound effects for pressing down a button might get annoying since you are always pressing something.. I'll tweak the camera settings in a post jam version.

Thank you for the feedback.

Submitted(+1)

You don't have to make it constant. Something with a very low subtle volume would do.

Submitted

Interesting game, a bit difficult to get the controls at first but fortunately you can hit tab anytime to check what they are.

If i had one criticism it's the camera shake, makes you feel a bit sick after a while when moving around.

Developer

I'll tweak the camera settings in a post jam version.
Thank you for the feedback.

Submitted

I love the visuals, the music is really nice too. The rewind effect looks crisp!
The camera shake is a bit too intense, especially for a dev after long day haha :)

Also not sure if intended or not, but once I felt into the water, nothing happened.

Would appreciate feedback on my game, thanks!

Developer (1 edit) (+1)

You're not supposed to fall in the water haha :)  I didnt think that would be an issue.

I'll tweak the camera settings in a post jam version.

Thank you for the feedback.

Submitted

Cool theme implementation. Veri epik

Developer

Thank you for the feedback.

Submitted

Love the low poly design and how you were able to implement the theme <3

Developer

Thank you for the feedback.

Viewing comments 20 to 1 of 33 · Previous page · First page