I know the jam even states:
If you are new to Godot, we suggest using version 3.5.2 for a stable experience.
but was wondering if anyone has recent experience with using the latest Godot 4.1 with HTML5 export - is this better than the early Godot4 struggles? Or is it better to still use Godot 3.5 for jams with HTML5 export?
Thanks!


just had some pretty close game, but in the end managed to completely cut off the AI from getting onto my half of the field :) even though I was sure I lost it already ;)