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A jam submission

To GrowView game page

Plan your mistakes, take advantage of past errors, and get through this journey of self-learning and improvement!
Submitted by Danielfib (@danielfibe) — 3 hours, 7 minutes before the deadline
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To Grow's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#44.2334.233
Innovation#84.2924.292
Fun#104.2084.208
Game Design#134.2924.292
Theme#204.3544.354
Audio#234.0634.063
Graphics#904.1884.188

Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Player's mistakes are rewound to a moment before they happen; Player must use the rewinding of his mistakes to progress through the game.
(metaphorically and literally, the player using his mistakes to grow)

Did you write most of the code yourself and made all the assets from scratch?
I wrote 100% of the code and designed around half of the graphical assets. For those assets which I imported, I included a credit screen, with attribution.

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Comments

Viewing comments 46 to 27 of 46 · Next page · Last page
Submitted

Really nice game! Everything from art to gameplay to the relevance of the theme are really well put together. I also liked the story a lot, having a coherence & message behind it. Great work! :)

Submitted

I love this! One of the best entries I've played. Feels like a finished product, and I love the mechanic and its interpretation as leaning on past mistakes. Amazing job!

Submitted

Pretty cool mechanics to fit the theme! Graphics and postprocessing are well made, amasing work in this short amount of time!

Submitted

Amazing game, gave me goosebumps! Great take on the theme

Submitted

Great game! Everything is polished and i think it is an interesting idea overall.

Submitted

Great job and great game !

The mechanics is very cool and graphics is cute and adequate. But I think movements are a bit slow and the game feeling are a bit weak. I think you can keep this concept for a bigger game.

Submitted

Great game, wish there was more of it.

My only gripe with it would be that the spikes' hitboxes feels a bit too bit, mostly for those that are on a vertical wall. It made me die with the feeling that I didn't touch the spikes, in level 6 and 7, which also created a clone, that made me miss the original clone that I was aiming for.

Other than that, really nice, loved playing it.

Submitted

Good gamefeel, beautiful graphics, very haunting music… a very nice complete package for a jam game!

Submitted

Nice puzzles but i am stuck at the level with the gap can you make the spawns with a delay

Submitted

please rate my game

Submitted

this game looks sweet <3 i love the art style and it is really fun to play <3
keep doing the great stuff brother :)

Submitted

Great job on this short cute game! The music, excellent choice even if you didn't compose it.
"Learn from your mistakes, they're the best teachers" said an old little green Jedi Master ghost.
Hope you make more levels eventually. It has so much potential!

Congratulations!

Submitted

One of the best games of this Game Jam. Amazing game idea and concept. I really enjoyed the mechanics of this game. The  visuals and the audio were extremely good. The use of lighting was on point. Also if you expand on it, it could work as a game to relieve mental stress and to cope with one's fears. AWESOME game.

Could you please take out some time to rate my game too? Its not as good as yours but still it would mean a lot to me if you rated my game too.

Submitted

Wow this is so original and deep! ;)

Submitted

From the message to the music an amazing game!

Submitted

Holy mother of god this is a masterpiece. I've never felt something like this playing a gamejam game, this game is amazing, the music, the movement, the mechanic, the artstyle, the history and the emotions are some of the best I've seen. I'm truly amazed. Fantastic game!

Submitted

Love the use of the "ghost" kind of mechanic. Similar to our concept. Nicely done!

Submitted

Wow! This game was epic. Got to say this may be the best game I have played so far. The mechanic was interesting and well executed. It was very challenging (at least for me) but I wasn't upset by it because the character was so fun to play with. Plus the death mechanic softened the blowing of dying by being able to jump on your past life to go back where you were before. This game definitely challenged my aversion to jump head first into spikes. 


The only note I have is that the text could go a little faster, but I am an impatient person so... 

Anyways great work!

Submitted

Like platformers... Good idea for using the rewind.

Submitted

REALLY NICE! Using some sort of clones, which appear after you die, as a moving platform is pretty original and satisfying!

Submitted

REALLY NICE! Using some sort of clones, which appear after you die, as a moving platform is pretty original and satisfying!

Viewing comments 46 to 27 of 46 · Next page · Last page