The controls are tight! It is incredibly polished. I like the atmosphere this game gives off. Very creepy, great job.
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The Dream Wood's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #18 | 4.157 | 4.157 |
Game Design | #32 | 4.139 | 4.139 |
Audio | #53 | 3.870 | 3.870 |
Overall | #72 | 3.872 | 3.872 |
Graphics | #86 | 4.200 | 4.200 |
Theme | #416 | 3.557 | 3.557 |
Innovation | #428 | 3.313 | 3.313 |
Ranked from 115 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The Main Character experiences recurring dreams and reality changes slightly every night.
Did you write most of the code yourself and made all the assets from scratch?
Yes about 95% was made by ourselves
Comments
Very Celeste inspired movement, excellent jumping controls even on keyboard and a fun premise! great work all around! Some of the death were cheap like getting killed by a moving snail from the next screen as soon as i transitioned over, but the checkpoints were generous enough for it to not matter too much.
This game is really fun and I loved the steady increase in difficulty. We'll balanced and looks great! Well done! :D
The game was really fun to play and a bit challenging to. Really liked the graphics and the mechanics felt really good, maybe the wings felt a bit weird but other wise, really nice game.
This is my favourite game for the game jam so far! Super cute and I had a lot of fun although it was frustrating at times :D The unicorn jumping platforms were adorable.
Thanks for playing and we are really glad you enjoyed it.
We have found that weird mechanic/bug shortly before the end of the deadline, so we couldn’t do much about it.
The good news is that we have a fix for it ready to be released... but we can’t publish it until the voting period is over. We hope you give the newer version a try, once the votes are out, since we will try to improve some parts of the game based on player feedback.
I loved the sounds and music. The apricles really upped that animations. Pretty fun and I liked the idea for the theme. Good job ^^
Amazing, I loved the game, to include particles as a feedback for dash was a really cool touch, Im sorry but I will try def something like that in my next project :D The art was amazing, too, I did art for our game so I can appreciate. And level design as well, smooth escalating. Nice work, my best rating so far!!! And i doubt someone will get better :D If you dont mind, how many pixels you used for your character?
Another great tool we used to get the pixel art looking correct was Unity's Pixel Perfect Camera. It's a handy tool that let us tweak the resolution we were working in to get exactly the scale and style we were looking for. It's also good to play with the "Pixels Per Unit" setting on your imported sprites and textures to get your desired scale.
Thanks for playing, man!
Good job! I like the art, and thought the player movement was quite smooth. It just barely fits the theme, but it does fit.
Btw, come visit and play our game it'll be very much appreciated
The Game is amazing, art is amazing, controls are amazing, so is sound. The Game is missing a tutorial, the shift mechanic was a bit hard to figure out, and the first thing i see, is standard font, it really makes the game look more time consuming in a way idk, just makes it look way better, i would love to see this game developed more!
So cool! Reminds me of Celeste. It felt good playing, cool music, cool art. I enjoyed so much!
Gameplay was very good didnt really see how it effected the theme tho.
Thanks for playing and we are happy that you enjoyed the game.
Our idea was to interpret the theme as part of the story. Journey (the main character) is having recurring nightmare.
This makes you play the same level every night with some changes here and there, therefore “rewinding” the level and increasing the difficulty.
Really really nice gameplay. Controls were smooth as butter. I was hooked on the 2nd dream when i worked out i could climb up to the 2nd last room through the space you can fall down. Was very rewarding feeling like i was using the games mechanics to skip past a section of the map, whether that was intentional or not. Really nice job
Thanks for playing, man! We kinda knew that you were able to do that, but we decided that if someone was able to do it they probably already knew quite a bit about the game's mechanics and that the part they skipped wouldn't have much to teach them. The decision sounded a bit like "eehh leave it in for the speedrunners" :) Whether that was a good decision ultimately I guess we don't know, but I'm glad to hear that someone appreciated it! We'll consider you our first speedrunner :D
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