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A jam submission

FL0WView game page

Can you take your spark to the end?
Submitted by Jadefire16, Shadowrabbit — 5 hours, 6 minutes before the deadline
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Play FL0W

FL0W's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#744.2324.232
Innovation#1473.7253.725
Overall#1903.6523.652
Game Design#1953.7393.739
Theme#2873.7543.754
Audio#4033.2613.261
Fun#5133.2033.203

Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You have to rewind the flow of energy to power objects and door which will allow the player to go through levels. as well as letting it flow in normal time to reach certain destinations

Did you write most of the code yourself and made all the assets from scratch?
All art assets were made by ShadowRabbit (Gabriela) And the code was wrote by myself Jadefire (Zach) The font used is royalty and commercially free

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Comments

Viewing comments 58 to 39 of 58 · Next page · Last page
Submitted(+1)

Really enjoyed the art of Flow. Played really well and kept me playing to the end. Thanks for the game!

Developer

Thank you for playing! We are glad you enjoyed it!

Submitted(+1)

Interesting concept and great art style. I liked the puzzles. It was a bit hard to understand what to do at first, but overall, the game was nice

Submitted(+1)

The art is so nice! i love it :D. the tutorial part could be a little better to let players understand and also jump is a little floaty. Great job and congrats! :)

Submitted(+1)

This game has a great style, and all the graphic assets fit very well. I'm a bit torn on the main menu: i really like the idea, but i spent some time trying to figure out how to start the game, because it's not really intuitive. The puzzles are well made and have just the right length. The only odd behavior was in the puzzle with the 2 elevators, since it wasn't easy to get the flow to the top again

Developer

There were a few kinks in the initial design that we'll be fixing in the future, thanks for playing the game! We're currently overhauling everything!

Submitted(+2)

Cool game, I like the graphics and the puzzles.. I have seen several similar game but your is unique.. good job.


My game is a casual game if you wanna rate is https://misterm.itch.io/mixtape-match , Thanks

Submitted(+2)

Wow, the visuals are amazing, nice work! The puzzles were also quite interesting, although it did take me a second to understand it all. Sadly their is no background music, but the level design and visuals make up for it. The title screen was also very cool :) Nice work!

Submitted(+1)

I really love the art and graphics. It was enjoyable and the puzzles felt balanced when it came to difficultly.

That said, it feels like its missing that one thing to make it top notch. I don't have good feedback on what that is (sorry), maybe its something like you mentioned on my game about limiting the amount rewinds or something of that nature.

Despite that, I think you guys were able to make a really good game, and it was very cool looking.

Submitted(+1)

A little confusing at first, but I love the graphics and environment. Nice job!

Submitted(+1)

The mechanic is really neat! My only complaint is that the animations on the character are a bit janky. Overall love the Limbo-Esque asthetic and the puzzles provided an adequate challange.

Submitted(+1)

Very pretty game! Art style reminds me of Limbo. Very interesting puzzles! It took me a second to understand how it all worked, but once I got into it it all flowed pretty well. Great work!

Submitted(+1)

Yo’ Templar here,
Very fun game, the main mechanic lends itself for some good puzzles and progression of the tools is good. A thing to keep in mind if you’ll continue developing this game:
For games like this that with few colours, mostly black, the eyes of the player usually follow the most interesting thing in the environment, for this kinds of games would be the moving elements (Think the player character, platforms, electricity/flow), so it’s a good idea to work on fluid animations for this entities, right now the player animation and the platforms feels “rigid” like a robot, a good example for this would be Limbo, if you ever played that game you should notice how every animation is fluid, including the way the player interacts with the props in the environment.

Submitted(+1)

Rated!

Really fun game!

Submitted(+1)

That was pretty neat! Really liked the art aesthetic, including the blur effect you used when rewinding the flow of power. Audio was nice too. I think there are some very cool potential levels that you could make with this game idea! :)  

Submitted(+1)

BTW, if you decide to review my game (which I'd appreciate) you can play a web version here (its the exact same game, bugs and all): https://moocow17gmailcom.itch.io/rewind-bullethell-web-version 
(with my official jam game here: https://moocow17gmailcom.itch.io/rewind-bullethell ). 

Submitted(+1)

This looks really cool. I like graphics and love design. You had good idea! Good job!

Submitted(+1)

The look and design is really nice! Kinda Unique and beautiful!

Submitted(+1)

Love the Limbo look. I would have like more tips on the first level as i had a hard time figuring it out. Fun game and with some work, this could be a really cool game. Nice job!

Developer

In the future we will definitely be adding a whole bunch more to the game including a much better tutorial sequence!

Thanks for playing :)

Submitted(+1)

I really liked your game! It reminds me a lot of Limbo, that is one of my favorites. The scenary is soooo amazing, and the mechanics are really fun. The thing with energy was a good idea! The puzzles were simple, but functional. You guys did an awesome job!

Submitted(+1)

Not bad

Submitted(+1)

Great graphics! The game glitched out on the third level but I really like the concept! I would really appreciate if you could also rate my game!

Submitted(+1)

It really reminds me of Limbo! I really liked the controlling energy flow mechanic. Good job!

Viewing comments 58 to 39 of 58 · Next page · Last page