Thanks a lot for the feedback, I really appreciate it.
I have still 10 days to improve it, I will take some of suggestions and improve it. Thanks again
Thanks for playing.
Now the game is also available for free on Android( https://play.google.com/store/apps/details?id=com.MauroRilla.OneToMove ) and Iphone ( https://apps.apple.com/app/id1570971984 )
I did test your tool, I found couple of issues:
In windows 10 The tool is trying to create folders data, images and background but it is forbidden. better if you user the user path in windows (I don't know in ruby, in C# is like this https://docs.microsoft.com/it-it/dotnet/api/system.windows.forms.application.loc...)
I have created the folder by my own and the program runs.
Normally I have many disks on my computer and tools are on disk Z: , I cannot select the disk .
By the rest it is an interesting tool.
Thanks for testing.
I liked the first idea when I started but the performance of the code in Godot was very bad. There are not fill options and doing it by code takes ages for easy things.
Now the code uses another component which is optimized and the performance are good. Editing point by point it is crazy and I will study how to use some reference to move all the point together.. specially for hair.
Also my idea is to make some animations and export the sprite sheet.
The palette idea is interesting but It was quite difficult to undestand how to save the tiles (as you did in the animated gif)
It is a good start with some polish can help to make nice tiles.