Really enjoyed! I loved the art and music, and the darkness mechanic is super cool! The character controls feel kind of "slippery" in the air, but this didn't really take away from the fun! Overall I really liked your entry!
Play The Keep of Time
The Keep of TIME's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #257 | 3.837 | 3.837 |
Theme | #349 | 3.663 | 3.663 |
Overall | #369 | 3.432 | 3.432 |
Innovation | #391 | 3.357 | 3.357 |
Game Design | #399 | 3.429 | 3.429 |
Fun | #463 | 3.276 | 3.276 |
Audio | #590 | 3.031 | 3.031 |
Ranked from 98 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
When the player dies they rewind their mistakes while keeping what their progress done in the keep.
Did you write most of the code yourself and made all the assets from scratch?
Yes, I did write everything from scratch.
Comments
i like the graphics and the animations in this game. good luck.
I was a bit confused in the begging because of the lighting, but got the hang of it later. The game is fun, but it's quite frustratng because you don't see where you are going and have to restart over and over again. Also the movement has a bit too much momentum in my opinion and I think it would be better if you could turn more quickly. The game has a nice mood though and nice pixelart!
Really liked the pixel art, the dust particles and the visual effects.
But overall I agree that the game can be improved with the tips from everyone else on timing, complete lack of visibility and better controls.
Good work on the implementation, though, this is a nice project!
I fully agree whith @Dohbrlisk the enviroment flashing for a moment every few seconds would really help to make this game less tryl and error and thus less frustrating.
Great art and music though!!!
I like the concept and the theme. I would say either slightly grey out the rest of the screen so it's difficult but not impossible to see what's coming up. The fact that you rewind for every single platform that you have to look for gets a bit tedious. Also you might want to decrease the immediate forward speed after a jump, I can't stop myself from jumping over a platform even if I know it's there
I hate that mechanic. sorry but nobody just likes games where you dont see where your going. Its not your fault its just game mechanic i hate.
A nice game overall, I really liked the art and lights, the trial and error factor of the game can make it a little frustrating, and the jump feels a little bit weird. Nice game, Good Job!
I like the overall theme and feel of the game a lot, but the mechanic with the darkness felt a bit tedious and it'd be nice if a bit larger of a radius was illuminated by the player. Very nicely done overall though!
Interesting and engaging concept, wandering around in the dark keeps the player on their toes, unaware of what to expect on the next step. Plus the rewind mechanism was well implemented too!
I loved the character and environment design. The way the character moves, especially the jump, is really fun and the glowing effect is done very well. I found the movements to be smooth and easy to control. Well done!
Really fun !! Loved the art (from scratch, well done !!) and the music, even though repetitive, was great !
Concept is pretty good, and I had a lot of fun !
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