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A jam submission

DewindView game page

These aliens want us devolved to finish turning our planet into a zoo, lets use their gimmick to our advantage.
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Dewind's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1703.9433.943
Innovation#1733.6683.668
Graphics#3363.7213.721
Audio#3473.3463.346
Overall#3513.4523.452
Game Design#5763.2143.214
Fun#8072.8182.818

Ranked from 280 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
When you move, you accumulate TimeSlide that can be used to evolve (or devolve), with each evolutionary stage having different abilities.

Did you write most of the code yourself and made all the assets from scratch?
CODE + ART + MUSIC + SFX + GAME DESIGN :: 100% made from scratch during the Game Jam.

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Comments

Viewing comments 178 to 159 of 178 · Next page · Last page
Submitted(+1)

Great work on the theme!  One of the more unique takes. Solid art and graphics. Definitely agree with the others that this could be expanded on for some cool results. 

Submitted(+1)

Awesome application of the theme, art, and design. But very sad that the game was so small.

If you could take a look at my game, I would love it thanks!

(+1)

I love the way you worked on the theme! I think it's really interesting and original. Had a bit of trouble with the jumping, but to be honest, that's not entirely on the game, hehe. Congratulations!

Submitted(+1)

The idea of having to switch between different evolutionary stages is cool, I just wish the concept went into a bit more depth, as there is only one place where you have to use the feature. The animations are great and the boss is fun. Good job making this in a week!

Developer

thanks for your feedback!

There definitely are a lot of things that could be improved.

We're glad you liked the game anyways :)

Submitted(+2)

Cool concept. I did a similar take on it, just a little more abstract. :D

Developer

Thanks for your rating.

I have checked out your game as well :)

Its really fun and definitly has potential as well.

Good Job!

Submitted(+2)

Great game! I love the graphics and the music! The jump physics aren't my favourite, but they are still good!

If you have the time please check out my game too!

 |

V

Submitted (1 edit) (+2)

Good concept and art,  but I think a clear tutorial is missing. wasn't clear that there's doble jump, also kinda short but to be done in a week is nice.

Submitted(+1)

Nice concept of the rewind mechanic ;) I liked it a lot, It is a very solid project for a 1-week game jam, good graphics and SFX. Well done to your team! 

Submitted(+2)

This game is so good, awesome idea for the theme. You should definitely make more levels.

Developer(+1)

Hey, thanks!

(+2)

Nice concept and pixel art, i like the game, there is a issue with the jump and when you can hit the boss. 

Submitted(+2)

Really great graphics and nice implementation of the theme. Hope you turn this into a full game!

Developer(+1)

Hey! Thank you! 

Yeah, we sure have plans on making a version with more gameplay and levels.

Submitted(+1)

Loved the game! Great entry and good job to all of you who collaborated!

Please play and rate my game as well!

https://itch.io/jam/brackeys-4/rate/723414

Developer(+2)

Thank you! 

I liked your game as well!

Submitted(+1)

Thank  you  for taking the time to play and rate it!

Submitted(+2)

good concept, reminds me of Eri from hero academia, nice story

Developer(+1)

Thank you!

Submitted(+1)

Enjoy the game, very good concept! Your art is fantastic, I mean really good :) Please review our game :)

Developer(+2)

Hey, thank you!

Submitted(+2)

Ah, the name catchy so I tried it, the gameplay kept me hooked too! Good job

Developer(+1)

Wow! Thanks!!

Submitted(+3)

Very cool game mechanic! Nice job to the team that made this!

Submitted(+2)

Really enjoyed the pixel art and game play! ...especially since it was all from scratch. Kudos.

Could you please play and rate my game?

https://itch.io/jam/brackeys-4/rate/723414

Submitted(+3)

Cool game, the concept is quite interesting. I could see it being expanded upon to make a great game. I see a lot of potential for the mechanics.

Submitted (1 edit) (+2)

due to the fact that you wait sometimes to become a caveman, i would appreciatte some type of checkpoint so i don't feel like i'm wasting time starting all over again. i would work in the movement and jump of the character. really welldone graphics 

Submitted(+3)

I liked the part where I was fighting the game's cover image.

The boss turning into a bullet hell was a bad choice, considering the movement wasn't fit for that kind of gameplay; it's hard dodging bullets by jumping if I can barely control where I'm going to jump. I also had no idea when I actually hit the cover image, because there was no indicator whatsoever, nor a health bar.

Platforming was okay, except the double and triple jump felt more like "air breaks" than actual double and triple jumps.

The rewind mechanic is also massively underused for the game; it's essentially only mandatory once (at the very beginning when introducing it), and even then it's just the caveman. I only found out the third stage was a cyborg because I specifically went out of my way to see what would happen if evolve too far (spoilers: it's nothing!), other than it wasn't used at all. But I do think the mechanic itself it interesting.

But at least the graphics look nice!

Developer(+1)

Thank you for your input, and yup, you are on-point.

Viewing comments 178 to 159 of 178 · Next page · Last page