Very innovative mechanic with clean implementation, it took me a while to realize I could resize the window to collect more cats haha
makra
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Amazing camera work, entire game felt like a cinematic in ps1-ps2ish art style with great atmosphere, compliments your unique mechanic & take on the theme. The (drunk) progression & message in the end was beautiful. After the credit screen came I went back in the train and I was somehow able to interact with a few passengers who said they didn't want a drink, did I discover an easter egg? :3
Few nitpicks:
- The train track became repetitive after some time, could add some randomization to it
- If there are non obvious controls the game could subtly explain it, eg: space for dialogue switch
Attaching 2 bugs I discovered (both game me jumpscare xD):
- Screen turns cinematically dim if I do fullscreen & back
- 2 faced people
Solid entry nevertheless, cheers!

Damn taping the paper to solve the level is crazy xD
Also 140 -> 9 was a jump between two consecutive levels or from the initial level to that specific level? If it was consecutive then that's def a bug 😭
Glad that you liked the puzzle design & the small jokes I put in there & def agree that the Bennet Foddy style voiceover would add a lot of charm to these jokes and I can work on some of them post jam!
Thankyou so much for playing, I'll play yours too & review it!
What a beautiful & soothing experience, and definitely amazing artwork! loved that so many puzzles used the same drag & drop mechanic, keep things simple -> infact it made the 3rd puzzle easy I could just drag & drop the leaves to understand which one fits where 😜 The attention to details was great too, loved that clicking everything had a meaning to it. Awesome work!!
PS: The artwork + game name did me some deja vu, and then after digging I realized I had also played & reviewed "Trust the blackbird" 5 years ago back in 2021.1 jam. Love the consistency you have over the years. My title this year on the other hand is completely different from what I had made back then 🤣
the artstyle, ambience & atmosphere slaps hard with this one & moves you, loved small attention to details like the red pill blue pill poster, the mini games though, felt out of place could have been more geared towards the environment itself, great experience, nevertheless -> would have loved if the instead of the last cutscene it just looped back to the same set of events














