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A jam submission

Shifty LiftView game page

Complete tasks to keep the elevator moving!
Submitted by CheezeMan05 — 2 hours, 15 minutes before the deadline
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Shifty Lift's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#5113.3233.323
Gameplay#7592.9682.968
Enjoyment#7713.1293.129
Overall#9252.9032.903
Innovation#9282.8062.806
Audio#9742.7102.710
Visuals#13142.4842.484

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Nothing can go wrong while maintaining the elevator or it will fall!

What code and assets did you not make from scratch during the jam (if any)?
Fire, building, audio, and most of the wires' code

How many people worked on the game?
1

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Comments

Viewing comments 20 to 1 of 29 · Previous page · First page
Submitted(+1)

Simple but engaging, however some minigames are far less engaging than others, it might be better to not have two minigames that amount to holding a button, besides that it is a pretty fun game!

Submitted(+1)

The game is very easy to understand. It remembers me of those old Friv games. And it is fiting the Gamejam theme. Good job. The sound effects are the best part for me :)

Submitted(+1)

I must say, did not make it too far as my reflexes do suck, about 250m.

Would love to see some more variations, good job

Submitted(+1)

hi! reached about 150 meters. its a fun game. i enjoyeed cables mini game the most. cheers!

Submitted(+1)

352m. Very simple yet fun! 

I do wonder if its physically impossible to do at a certain point. Because time kept going down and difficulty went up.

Submitted(+1)

267m (if I remember correctly). I'm glad there were never two bees. Them suckers are hard to click haha. Some more visual cues about what you're supposed to do in each task would have been nice. I couldn't tell if the window/fire ones were timer based which felt weird considering we're on a timer. No matter how fast I moved my mouse it felt like it took the same amount of time. Overall with a little more time/polish this could be pretty fun!

Submitted(+1)

236m , i still didnt know what to do in the dirt level and that killed me. But other than the game was fun!

Submitted (1 edit) (+1)

Dude, I love it ! Simple but addictive. The animation on the left is really cool, and the little games are awesome. Maybe the colors of the buttons in the menu could be reworked, but anyway, everything works. Great sound effects, and the music is also fantastic. It fits perfectly with the theme. Perfect, dude. 👍

Submitted(+1)

This is a really creative take on the jam's theme. The mini games you had were all fun, and I'd love a bit more variety. I could definitely see this being fleshed out into a robust, enjoyable game.

Submitted(+1)

This is a really creative take on the jam's theme. The mini games you had were all fun, and I'd love a bit more variety. I could definitely see this being fleshed out into a robust, enjoyable game.

Submitted(+1)

I wish there were more stuff to do! Though It is a wish list for future improvements because we all know this was in 7 days :)

I like fast pace minigames, but my feedback would be to give some instructions. (Maybe I missed something). Wario Ware for example, always give you one phrase or word to know what to do. I did not get what I needed to do with gears, but the visuals helped me “Oh I am oiling the gears”. :)

I think the core concept is nice and can be worked on even more :D Well done!

Submitted(+1)

392M I wish there were more minigames! I really enjoyed this. (this building is really tall man...)

Submitted(+1)

315 meters my record! Fun game!

Submitted(+1)

Great idea! I liked the style!! Good job

Submitted(+1)

Awesome game! Made it to 332m! Lacked some sound and there could be more puzzles in the future maybe? Awesoe game overall I had fun!

Submitted(+1)

there was a whole bee nest in there!
loved the mini games and it felt gradually harder over time which was really good. it took me a moment to realize what should i do in some of them (the rusty one for example) but it was forgiving enough so that i'd have time to learn what to do before it became too fast. the sound fitted the game pretty good as well. good job :)

Submitted(+1)

Great idea and minigame design!

Submitted(+1)

I enjoyed the variety of minigames. Each one was similar yet never got repetitive. The game's progression felt a little slow at first but definitely picked up for a good run time.  I found the gameplay smooth and thought the idea was clever. Fun submission!

Submitted(+1)

I like the concept a lot! It could use some UI letting the player know what they are supposed to do at each mini game. Other than that, i enjoyed it!

Submitted (1 edit) (+1)

Little fun game! I got 222 points!

Viewing comments 20 to 1 of 29 · Previous page · First page