Simple but engaging, however some minigames are far less engaging than others, it might be better to not have two minigames that amount to holding a button, besides that it is a pretty fun game!
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Shifty Lift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #511 | 3.323 | 3.323 |
| Gameplay | #759 | 2.968 | 2.968 |
| Enjoyment | #771 | 3.129 | 3.129 |
| Overall | #925 | 2.903 | 2.903 |
| Innovation | #928 | 2.806 | 2.806 |
| Audio | #974 | 2.710 | 2.710 |
| Visuals | #1314 | 2.484 | 2.484 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong while maintaining the elevator or it will fall!
What code and assets did you not make from scratch during the jam (if any)?
Fire, building, audio, and most of the wires' code
How many people worked on the game?1
Comments
The game is very easy to understand. It remembers me of those old Friv games. And it is fiting the Gamejam theme. Good job. The sound effects are the best part for me :)
I must say, did not make it too far as my reflexes do suck, about 250m.
Would love to see some more variations, good job
352m. Very simple yet fun!
I do wonder if its physically impossible to do at a certain point. Because time kept going down and difficulty went up.
267m (if I remember correctly). I'm glad there were never two bees. Them suckers are hard to click haha. Some more visual cues about what you're supposed to do in each task would have been nice. I couldn't tell if the window/fire ones were timer based which felt weird considering we're on a timer. No matter how fast I moved my mouse it felt like it took the same amount of time. Overall with a little more time/polish this could be pretty fun!
Dude, I love it ! Simple but addictive. The animation on the left is really cool, and the little games are awesome. Maybe the colors of the buttons in the menu could be reworked, but anyway, everything works. Great sound effects, and the music is also fantastic. It fits perfectly with the theme. Perfect, dude. 👍
This is a really creative take on the jam's theme. The mini games you had were all fun, and I'd love a bit more variety. I could definitely see this being fleshed out into a robust, enjoyable game.
This is a really creative take on the jam's theme. The mini games you had were all fun, and I'd love a bit more variety. I could definitely see this being fleshed out into a robust, enjoyable game.
I wish there were more stuff to do! Though It is a wish list for future improvements because we all know this was in 7 days :)
I like fast pace minigames, but my feedback would be to give some instructions. (Maybe I missed something). Wario Ware for example, always give you one phrase or word to know what to do. I did not get what I needed to do with gears, but the visuals helped me “Oh I am oiling the gears”. :)
I think the core concept is nice and can be worked on even more :D Well done!
392M I wish there were more minigames! I really enjoyed this. (this building is really tall man...)
Awesome game! Made it to 332m! Lacked some sound and there could be more puzzles in the future maybe? Awesoe game overall I had fun!
there was a whole bee nest in there!
loved the mini games and it felt gradually harder over time which was really good. it took me a moment to realize what should i do in some of them (the rusty one for example) but it was forgiving enough so that i'd have time to learn what to do before it became too fast. the sound fitted the game pretty good as well. good job :)
I enjoyed the variety of minigames. Each one was similar yet never got repetitive. The game's progression felt a little slow at first but definitely picked up for a good run time. I found the gameplay smooth and thought the idea was clever. Fun submission!







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