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A jam submission

Everything is fineView game page

Keep the space station from imploding. By yourself. What can go wrong?
Submitted by The Stuck Pixel, Kristen, MushroomManToad, MiscEris, Pretender8 — 53 minutes, 48 seconds before the deadline
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Everything is fine's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#304.1194.119
Overall#1133.7623.762
Enjoyment#1423.8573.857
Gameplay#1693.6673.667
Visuals#2813.9293.929
Innovation#2873.5483.548
Audio#3163.4523.452

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Multiple disasters are threatening to turn everything into a disaster, but you (as the robot) are tasked with making sure that "nothing can go wrong".

What code and assets did you not make from scratch during the jam (if any)?
Most audio, sfx, few images

How many people worked on the game?
4

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Comments

Viewing comments 35 to 16 of 35 · Next page · Last page
Submitted(+1)

I liked arcade action and multitasking management. The concept of balancing firefighting, attacking, and computer-fixing as a lone maintenance robot is both challenging and engaging. The art style and sound design are well-done. The mouse-based movement can feel a bit sluggish or imprecise at times, making it tough to dodge hazards.

Overall, it's a fun jam entry that successfully captures the tension and chaos of a failing spaceship!

Submitted

Great game with a lot of depth and fun mechanics! Movement sometimes felt too slow or imprecise, which made it difficult to avoid damage from fires and bosses. But other than that, I greatly enjoyed the design and attention to details in the game.

Submitted

The game was great, I enjoyed playing it.
WASD movement would be a better fit for a game because maneuvering the robot can sometimes be unnecessarily complicated.  For example, extinguishing a fire without being hit is almost impossible and there are some inaccessible paths in the engine room.
 Also, the camera movement jiggers a bit like it is delayed a frame.

These are all minor because, overall, the game is great. You even managed to include reasonable and not boring boss fights.

Amazing job!

Submitted

Very creative and fun game! I love the visuals a lot, and the audio too. The thud of the fire extinguisher was satisfying. My thought process while playing went something like “hey this isn’t so bad - OH GOD THE ENGINES ARE ON FIRE - is that a roomba with a knife?”

Submitted (2 edits) (+2)

This was the first thing that came into my mind when playing:

Very well done, gradually, challenging, well-designed and with simple mechanics. I got a little thrown away when I had to type on the computer (I was not expecting it) but I had fun while everything burned.

Kudos! :-) Well done!

Submitted

I really like the premise of this game and had fun playing it! I survived 4:45min, dying to the flower monster. I thought I could dodge the flower monster by hiding behind the desk, and quickly found out that was not the case haha.

I like that the game got more challenging with time, but it was easy to understand what you needed to do. 
One thing I struggled with was in the engine room, when putting out fires, I would lose a lot of health. That is because you move with the mouse, so it was pushing me forward when trying to put out the fire. Perhaps keyboard controls could help.

Really good job!

Submitted

Hi! Very fun little game, the game gets harder the mlore you advance and the special events gives great twists to the gameplay! Nice submission! 

Also, we got two crashes after trying to come back to the main menu (on web browser).

Submitted

The game is easy to play and not complicated, but it's still fun!

Submitted

Great game, I found it really fun

Submitted

Fun game, I really like it.

Submitted

Fun game, feels super satisfying putting out the spreading fire!

Submitted (1 edit) (+1)

All the scrambling around to complete basic tasks really scratched that part of monkey brain that needed itching. The art was super well done and really nailed home a style that gave a little bit of comfort amongst the hectic dash to complete your tasks. Overall I am super impressed with the amount of polish given that your artwork is original,  by far one of my strongest ratings both for the clear implementation of the theme and polish, you should all be proud! (I forgot to grab a screenshot of my last run before I came here to comment but this was one of my scores!)

Submitted

I like stressful, multitasky games, so this really hit the spot for me. Trying to quickly type a password while another part of your ship is on fire is very enjoyable and intense. I think there should be a way to lock the player in place and focus on aiming so you don't end up walking into roombas or fire while shooting at them, but other than that I really enjoyed it.

Submitted

didnt expect to see Eve from Wall-e daily rutine xD Like for gameplay, pretty fun to play!

Submitted(+1)

cool gameplay, interesting idea

Submitted(+1)

Fires within the control room. Congrats good one. 

Submitted(+1)

I really liked this game, very good !

Submitted(+1)

This is a great entry! I like the art style a lot and the boss areas are fantastic. I had a lot of fun managing  all the different threats, nice work!

Submitted(+1)

Among Myself XD. Pretty cool game, I appreciate the simplicity of the controls and that superduper long password was a good challenge. I really thought nothing could go wrong until I got sucked up by the evil roomba boss. Nicely done!

Submitted(+1)

Great game! I would like additional keyboard controls, since it needs to be used anyway, and I didn't quite understand how to interact with the computers : (  And also, maybe if you continue to develop the project, you could include more mini-games? Putting out the fire was fun; it would be great to add an oil spill cleanup with similar mechanics!

Developer

Glad you enjoyed the game!
We did think of adding an oil spill, but ended up having to cut it for time. Glad to see someone else was thinking similarly!
We definitely could have done better with conveying the controls (opening the computers with space, typing to complete it). I'll keep that in mind for the future.
Thanks for the suggestions and advice, I really appreciate it!

Viewing comments 35 to 16 of 35 · Next page · Last page