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A jam submission

Presentation DayView game page

A game where you have to impress your teacher, can you do that?
Submitted by TheFrostBite, Buvnitz, Lonard Striga, KipCombat, danger!ghosts! — 9 minutes, 1 second before the deadline
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Presentation Day's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#6073.1593.159
Audio#6273.1143.114
Theme#6943.1143.114
Overall#7443.0953.095
Visuals#7463.2953.295
Enjoyment#8003.0913.091
Gameplay#8982.7952.795

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You mix things together, and if you "fail" you can try again. Then we will see how you present the "creation". What could go wrong?

What code and assets did you not make from scratch during the jam (if any)?
Font text: https://www.1001fonts.com/galacticagrid-font.html
Explosion: https://www.youtube.com/watch?v=jEexefuB62c

How many people worked on the game?
5

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Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
Submitted(+1)

Nice concept, I appreciate all the different endings that there are. There's a lot of innovation and charm in this project, I like the animations although I felt like the combine animation was a bit lengthy, great game besides that!

Submitted(+1)

Great game and concept! I liked the different reactions the teacher had. A few things:
1. It was a bit hard at first to figure out what could be picked up. Maybe add a hover state to them?

2. It wasn't always the easiest to drag the items into the inventory slots because it wouldn't always register.

3. This may or may not have been a bug, but if I made something that I had already made, it would take that thing out of my inventory and put it on the table.

Otherwise, great job!

Submitted(+1)

my teacher told me my love letter was trash D:

interesting game! I liked trying to find the different combos but they really weren't obvious

Submitted(+1)

The art is amazing and I enjoyed playing through the game and trying to get as many endings as I could!

Submitted(+1)

Nice concept and nice game, although I only managed to make poops lol. Drawings are cute , I liked them :)

Submitted(+1)

I like the concept and the art!

Submitted(+1)

A bit long to try all combinations, maybe speeding up some scenes would help improve experience (the fusion animation).

Great pixel art! You already knew which is my favorite ending.

Submitted(+4)

Good Points:

👉A lot of pixel art, good background, and well-designed items in the game. The mechanics are simple and work well. Great animations, though they are a bit slow. No bugs, and the game works smoothly. It fits well with the theme, but there’s room for improvement (see bad points). The menu is cool, and the music is also great.

Bad Points:

👉Maybe a more addictive objective could be interesting. By that, I mean that the more you merge objects, the more things go wrong. For example, the school could become strange or your screen could start to show creepy effects. Right now, the game makes you want to quit after a while, which is a shame because the assets are well-crafted. The animations could be sped up depending on the time that passes to give the players a sense of speed. The major issue I think your game has is that everything feels a bit slow. There’s no real sense of progression. For example, a catalog that gathers all the endings could make the player want to find them all. Also, the double drag-and-drop system (inventory then machine) is not great. Why not just have a click-based system where you select two objects and combine them ? Lastly, how can the player know all the possible combinations ? I saw that you put it in the description, but it would be helpful to have a system that indicates to the player what items they can or cannot merge.

For me, the goal isn’t to negatively criticize a game I couldn’t even make, but to provide feedback so you can improve. 👍Loved the two bombs, haha. That’s all for me! Have a great day, and if you want, feel free to check my game below and rate it (don’t use the web version). 🙃

Developer(+1)

Hi, thx a lot for the review i know there could be better, for 7 days of game which analysis was ~2h only. I am proud of our 2 artworkers, the audio manager and the other programmer, beside me, for this work. Our objective was just to have fun doing it and to learn. Thanks a lot for the honest review i will return with a review too :D

Submitted(+2)

this guy can make poo out of anything

Submitted(+2)

"Stay at home today" - me to my best friend

Submitted(+2)

Fun, I accidentally brought a poo to school tho...

Submitted(+2)

Fun time! Definitely enjoyed the A-Bomb ending haha

Submitted(+3)

great concept! the art is trashy in the best way possible and the endings made me laugh. you did a really good job defining what's interactive in the first screen and i wish we would've got some indication what combinations will create something instead of trying to guess (in the perfect world where we had infinite time each combination creates something, but we're not there and this is a jam). anyway, the game was fun and i enjoyed playing it :) 

Submitted(+2)

Very Cool!!

Submitted(+4)

Love the art

Developer

Thank you!!!

Submitted(+3)

Nice simple game, really liked the art style. Reminds me of the old Larry games and old point and click games.

Submitted(+3)

Game with a message with deep meaning. :-) 

Submitted(+3)

Cool game!

Submitted(+4)

Cool little game with an interesting theme. Combining different things is quite fun :)

Submitted(+3)

The a-bomb ending is hilarious! Good Job

Developer

haha, glad you enjoyed it

Viewing comments 29 to 10 of 29 · Next page · Last page