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Storage Secrets's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #18 | 4.250 | 4.250 |
Overall | #28 | 3.819 | 3.819 |
Innovation | #30 | 3.875 | 3.875 |
Game Design | #52 | 3.792 | 3.792 |
Audio | #88 | 3.583 | 3.583 |
Graphics | #101 | 3.875 | 3.875 |
Fun | #105 | 3.542 | 3.542 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You purchase Storage Units to find out what's inside of them (behind the door). This unveils great mysteries.
Did you write all the code and made all the assets from scratch?
The code was written from scratch by us.
Some pre-made assets were used are are credited in the game's credits.
Comments
This was really well done, a full experience. It was kinda satisfying in a way just finding items to sell. I only wish there was more platforming like in the one container were you had to go up a ramp. Or maybe moving around obstacles. Amazing work!
(also theres no way human limbs go for that cheap lol)
Unique game! I Very few story based on in this competition! I am not a big fan of jump scares in general though!
Nice gameplay and story.
Probably if you're thinking on expanding or improving this game, I would recommend probably to add a bit of puzzles for the player to solve using some of the objects from the other storage. For example, to reach the high place in one storage the player needs to use a ladder found in the previous storage, or probably use crowbar to open a stuck locker etc.
While playing I was actually keeping some copy of various object that might seem useful, since there's the option for not selling the objects.
I had fun playing this game. Nice work!
Extremely solid entry! Thank you so much for not putting jump scares in the game. Loved the ending!
Great take on the theme but was really surprised with how well the story was executed. Awesome work! Also that song is a jam.
Great game with a really nice story arc. Definitely worth playing through to the end. Nice job!
WOW
I thought the game would be a boring storage copy game,
But no!
I can recommend the game to everyone and play it until the end.
The game is generally very user friendly (menu setting etc.)
Great Game!
GG
Wow. Just wow. This is it. It took me two days of reviewing, but I've finally found you: my first full perfect score!
This game is just awesome. I didn't spoil myself by looking at the description, so the ending hit me like a truck. The story is amazing, the graphics are really good, the theme is fully respected, the audio, with the voice acting, is awesome, the music fits perfectly... Everything is polished to an absurd level. You didn't have to let us drop items, you didn't have to let us inspect closely every item and rotate them, you didn't have to give us the little cutscene at the end... And yet, here we are.
The only little nitpicks I have is that there is a lot of unnecessary walking between the containers, it smells "artificially increasing the game playtime" and your don't need it when you game is that good ;). I also would have liked a bit more emphasis on the research by having to open drawers and stuff, but for a 7-days game jam and so much content already, it would be unfair from me to ask for more ^^.
Congratulations, you can be proud!
Very fun game! It has an interesting and uniwue take on the theme and looks cool. It felt a bit eerie - in a good way- and has good audio. great job!
Best submission I have played so far. Although it is very linear in design, I still enjoyed buying up the lockers and selling whatever I could in them. The artstyle is nice, audio is good. The ambiance gets really creepy later on and the ending sealed the deal for me. Nice work!
THIS IS INCREDIBLE! The game IS INCREDIBLE! The turn at the end is ABSOLUTELY INCREDIBLE! This is genuinely awesome and needs some more plays! Really well done!
This is my favourite entry to the game jam so far, keep up the awesome work!
Very interesting game.
Liked the idea behind it.
I get that without it, the game would have been very short, and it was nice I guess to set in the vibe, but I think there were a lot more storage rooms than necessary before you got to the main story of the game.
Good game nonetheless, could see it become very popular if you decided to work on it more after the GJ.
Good job :)
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