This is pretty fun, I would've tried harder if I wasn't limited to a mousepad right now. The timer is really tight as well
Tijs
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Mad props to the artists and the Sound designer working to create this beautiful aesthetic atmosphere. Enough has been said already about the gameplay / movement so I'm going to leave it at that. One thing I can say with certainty, those floating eyeball monsters combined with the audio FX gave me straight up anxiety
I really liked this! Gameplay is very simplistic and easy to grasp. I really wish that buildings would be interactable, like the ability to turn them off and more importantly tomove them. It could just be me playing on a mousepad right now, but it made every building placement so permanent in a game where scaling means constantly adapting to changes. Great take on the theme and very nice submission!
I quite enjoyed my run with this game. It felt kind of like a pokemon battle, but with a card deck. There were times that RNG was a bit too random and unreliable, like charging up an attack and surrendering your fate of getting an attack card next turn to the gods. I especially loved that you built a fully fledged card building interface, which this type of customization could set this game apart from others. Nice stuff!
Love this! Really cool take on the original sudoku gameplay!
Edit: I completed all main levels and am now gonna try and tackle the hard ones, this is really addicting
Edit 2: I completed the first hard level. When I clicked next level, it took me to basic level 2, which I already completed. I think I beat the game 🎉
You know a game is good when you pull out your notebook and start taking notes.
It has to be said that the art is incredible and the music is fantastic. I often times feel during these gamejams that a game's music gets not nearly enough praise especially if it was made by a dedicated composer / audio designer. I love the fact that the game gives you no hints, which is also very fitting for the eldritch ancient magic theme you're going for. The actions were fun to figure out, but the final expected outcome was a bit unintuitive, I initially expected that I had to max every card out. Really good game!
Hey all!
I'm the sound designer for our game "The Big Backstage Show", I've worked exclusively on composing the music and sound design for our game during the jam. Once the theme of a TV game show was established I was instantly filled with cool and exciting ideas to start composing.
I'm curious if you guys have found any games with outstanding audio design or just a catchy soundtrack in general, or are you a composer yourself and want to share your work, feel free to comment! I would love to check it out!
You can check out our game's OST here:
So far from what I've played it's probably Storage Secrets by FathomQuest Games, https://itch.io/jam/brackeys-11/rate/2525633
I was engaged all the way through and the ending sealed the deal for me