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Doors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #11 | 4.389 | 4.389 |
Overall | #179 | 3.329 | 3.329 |
Audio | #195 | 3.250 | 3.250 |
Innovation | #234 | 3.028 | 3.028 |
Graphics | #267 | 3.306 | 3.306 |
Fun | #275 | 3.000 | 3.000 |
Game Design | #299 | 3.000 | 3.000 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You open doors that may or may not have things behind them. How lucky are you?
Did you write all the code and made all the assets from scratch?
all code, most assets
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Comments
I really appreciated the mood and playing your game. I think the next step to improve it is about balancing, I lost the first run and won the second but it was only luck.
Maybe it would be a good think to put some hints to discriminate the good and bad doors, even if they are subtle ! GG anyway ! :)
Very cool gameplay loop, but feels a little too easy
Absolutely nailed the theme! had tons of fun with all the levels and the quirky things that where behind the doors.
This is a brilliant game!
Literally doors upon doors just to meet the theme :D
Great job!
Nice game! Congratulations
You hit the spot with the theme. I would appreciate it if you could rate my game.
A little balance and this game has serious potential, still a fun experience though so great job!
Nice take on the theme, i liked the resource management idea. It lacked a bit of depth maybe cause the scissors and the glasses did the same thing. Very nice mood as well, i thought all the traps were scary and unsettling. Great Job!
Very unique idea going on here. I think it could use some balance refinement to make it a bit more challenging or strategic as it feels somewhat random. Regardless you got a cool concept going on.
Took me a moment to get a hang of the different items but once I did I had some genuine fun messing around with each the different levels.
I liked the music a lot, it fit the tone well: spooky but not too serious.
Obviously, your use of the theme is top-notch; fits perfectly.
Cool game.
Nice simple game.
Nice game! I like the simplicity and overall vibe of it. It would be cool to have a bit more gameplay than just the random gambling with each door - something like the attack happens on a randomised delay and with some doors if you're quick enough you can dodge the incoming threat? Just an idea.
Pretty fun game! I lost just before finishing, then tried again and made it!
Good atmosphere but little too easy and too dependent of like. I liked the traps and music though
This has a nice game loop. Even though it would make things more difficult, I'm wondering how this would play if the doors that kill you close after you open them... so you'd have to remember not to open them. Overall, I had fun getting blasted by shotguns and stabbed by one eyed tentacle monsters!
Nice atmosphere, but I was never sure if there were any clues as to which doors were traps and not. Did I miss something?
There are no clues directly, but the green/red lights above the end door indicate how many of the closed doors are safe or not
Just completed (Score 25.5k)! I loved the animations for this and the atmosphere you built with the music and room design was nice. Super on theme. I feel like this with being complete random that it was probably hard to balance. I ended up reaching a point where I had too many items and so could brute force through it, but that's probably better than having a bunch of people fail halfway through. A little more variation and this would be even better too! Good job!
Nice idea! Bonuses are a great addition. I like the suspenseful animation of the door opening :D .
Really interesting idea! It's honestly quite addicting to open these doors, not knowing if they're traps or not. Great work!
Score: 21000 ;)
Fun game, great visuals and just enough play in it to not feel completely luck based
Very nice game, interesting take on "Russian roulette". Visual style works very good with music and everything contributes to overall atmosphere really well.
One negative thing I found is that the game is very straightforward, maybe some other interaction with door or between doors would be a grate addition