Thanks for the kind words. How did you find the difficulty? Did you manage to kill it the first try?
Noted for the cockpit view and the scroll and rotate map.
Hello thanks for the kind words. All the assets in game are handmade (Trees, grass, textures...). I use it mainly for marketing material and code. Let me know if you have more question :) .
I have an autocomplete that uses ollama and a qwen model. Here is how it is connected
https://ollama.com/library/qwen3.5
https://docs.ollama.com/integrations/jetbrains
Also some chatgpt mostly when I don't find answers on google.
Beauty shots
I used filters on top of existing screen shots.


Thumbnail


[Edit]
All should have been addressed (Exept fpp). Note older save won't work for this update. I had too many breaking changes to make them compatible though I may be able to upgrade it manually if you send me your save.
https://geekzebra.itch.io/astriom/devlog/1540060/out-of-control-v0012
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Thanks for all the feedback!
The flash when scanning is a little better but still sorta bright. Maybe make a setting option to disable it entirely. ;)
I like the disable option will do that for next build.
I made a lot more progress making discoveries on different planets.
Awesome!
Another observation/suggestion, the way messages display in the middle of the screen with a shaded background block the view of what you're trying to do IMO
I see. I am thinking to do a different layout for wide screen. The goal of the current layout is to work ok on all resolutions. But I think it would be interesting to have specific ones for wide screens, hand helds... Will take some work and won't be an easy change so don't expect a quick fix but will work on making it better.
Let me know if you find more!
[Edit]
New version is up
https://geekzebra.itch.io/astriom/devlog/1529114/cosmic-events-bugfix-v0011f2
Dimmed the flash
Added a FPP to control ship. Press 'c' to enable. Note this is a first draft there are loads of issues with it and in the current state more a gimmick than an actual gameplay feature.
Hope you like it
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Awesome to hear and thanks a lot for the kind words. There was some tweaks in the color balance. I am pretty happy with this one but still need some tweaks.
Noted for the screen flash will think of a solution but especially on wide screen might be too intense.
For the cockpit view it's planned. It's pretty easy for me to setup a camera on the sit. However it will take some time to give it a really good feel. So will add a first hidden version on the next build (Switch key be explained on the change log but will probably be 'c'). Might take some iterations to get it right and fun.
If you want to track progress also I made a public trello.
https://trello.com/b/KwUNQ2Pr/astriom
Thanks let me know if you have more feedback!
[EDIT]
New version up with fixes for your issues. Thanks a lot :) https://geekzebra.itch.io/astriom/devlog/1523693/cosmic-events-v0011
Thanks for the feedback!
when I talk to Haarif or whatever his name is to sell discoveries, I'm trapped in that overlay screen and no key or mouse click gets me out.
Ok I think I had an other playtester that had this issue. Wasn't able to reproduce but since it's not an isolated issue will priorise this.
Controls are good but please add Invert Y
Noted
I think there may be some bugs with 2560x1080
I haven't tested large screens yet but will see
But after some polish I think this game will be a hit on Steam!
Thanks a lot for the kind words.
Did you have time to add more updates https://yeyeyy.itch.io/snail-breeding-game/devlog/1479206/news-03 ? Or that was the last one?
Hey thanks for trying it. Could you send me your save file?
It's called save.json located on %userprofile%\AppData\LocalLow\GeekZebra\Astriom
You should normally have quests popping. After the first one maybe there was an issue. Would help me figure out what happened.
Noted for the exit and the editor will see how I can improve those to make sure they are visible. Maybe an indicator on screen or something.