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Janis (Bubbly Games)

172
Posts
6
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107
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A member registered May 16, 2018 · View creator page →

Creator of

Recent community posts

Really amazing design! A clear, unique, and well executed idea. Well done! 

Really cool idea and great execution. Love the mechanic of shifting mass between offence and defence. Great job!

Hey, thanks so much for the detailed feedback! Really glad you liked the visuals and music choice and when I get to improving this project a bit after the rating period, I'll definitely address some of the things you mentioned :) Thanks for playing!

Hey, really sorry the bugs got in the way so much! The sensitivity, planet gravity, and lots of other stuff to be honest, are definitely quite wonky. Thanks for sticking with it as long as you did and for the detailed feedback, it's super helpful! :)

Hey, sorry for the issues, it really did turn out quite buggy and unfinished, but it was still lots of fun to make. Thanks for playing and the feedback! :)

Yes, I love Ultrakill! Thanks so much for playing and for the feedback, I might polish it up and fix the bugs  after the rating period, but I definitely learned a lot :)

Hey, thanks so much for playing! The sensitivity thing is definitely a common issue. Thanks for letting me know :)

This is amazing! Please put it on steam so I can buy it. 

Couldn't get the casino to work but that might be on me. Really love the pixelart and overall style though. Great work! :)

Really unique idea and a great way to encourage players to move around a lot instead of standing still. Really like the reloading by moving mechanic. Great work! :)

Took a bit to load and then to get the hang off, but once I did, it was very fun. Did a few runs to try to reach top of the leaderboard :)

This would be perfect if there was some way to play against friends, and maybe some variation like powerups, changing parts of the maps, etc.

Really great submission, good job! :D

Hey, thank you so much! There are still quite a few bugs and a lot of stuff we wanted to add that did not make it for the jam version, but we are quite excited about the core of the game, and actually set down right after the jam to talk about the future direction of the project, and I'm very excited to move this project along.

Thank you! The 3D models are from Synty-Store and my friends helped me with the design and art. It was quite a scramble and we lost quite a bit of sleep the last few days.

I love it, even let my fries burn in the oven for this game, couldn't stop <3

I love it, even let my fries burn in the oven for this game <3

Loobster. Great game. Radioactive fruit-loops.

Stupidly addictive, amazing art and music, as well as cool character design. 10/10!

Love the little blooper and very cute envoirment design <3

Love the little blooper and very cute envoirment design <3

Great the gampelay and visuals! Just died like 3 times because I kept clicking outside of the Window TT
Love the game tho <3

Such a cool idea, and really really challenging! 

The flood scared me quite a bit xD I like the concept, with some tile mapping it would look even more cute I think <3

Hey, thanks for the feedback! I'll see what I can do :)

Really fun game and I love the visuals!

Really love the idea and the visual and esspecially sound design make it feel sooo polished! Great work!

Great game! It's very energetic and hectic, which keeps it so fun (and difficult). Only issue I found was that some doors didn't work, but maybe that was on purpose?

Very engaging game, good job!

While I did not entirely know what I was doing, I made it to the "You Win" signs, sooo!

Honestly, though, even though, as you said, you couldn't finish everything, what is there has a great atmosphere with the lighting and music and a very nice feel. I hope you recover soon, and maybe you'll finish the game once you've got the time. If so, let me know and I'd love to play it again. Until then, great job, and I hope you had fun!

Love it! It's very engaging, and I haven't seen anything like it in a game jam yet. Great work!

Holy! The production quality is insane; it feels so polished, and the voice acting is honestly very good! The only issue I've had is performance problems when playing in the browser, but that's to be expected. Really great idea with a stunning execution ("Send it!"). Honestly, though, it was really impressive, especially for the short timeframe. Great work! 

Love it! The reload mechanic really adds a layer of depth to the gameplay. One thing that confused me at first was when I take damage, maybe showing the bandits aiming their weapons and shooting would be nice. Could even add another mechanic, if there was a way to dodge/block the incoming projectiles.

But regardless, really fun game. Great work!

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Really interesting idea! It's honestly quite addicting to open these doors, not knowing if they're traps or not. Great work!

Score: 21000 ;)

Really nice idea and very well executed, love the artstyle and it's overall very polished feel!

Any ideas or things you need? Let me know and I might add them in future versions!

Post any bugs and issues you may encounter here and I'll get to them.

Hey, glad you found a good use for my music, and thank you very much for the credit! ^^

I checked out your game, really cool submission. Great work!

Really fun game! The polish is amazing with all the time-slow, effects, and juicy sounds when a hit lands.

Yes, for the one back in 2020.

Thanks! I appreciate it ^^

Any ideas for improving this pack, or things I should do differently in my next assets? Post them here.