Cool game ! fun game ! great graphics ! very chaotic ! good job !
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Chaos Arena's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #138 | 3.586 | 3.586 |
| Graphics | #158 | 3.928 | 3.928 |
| Overall | #276 | 3.420 | 3.420 |
| Fun | #285 | 3.441 | 3.441 |
| Game Design | #306 | 3.441 | 3.441 |
| Theme | #365 | 3.396 | 3.396 |
| Innovation | #755 | 2.730 | 2.730 |
Ranked from 111 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
This Game has enemies that will randomly spawn more enemies when killed. so After killing certain numbers of them, in a way it becomes very chaotic.
Did you write all the code yourself and made all the assets from scratch?
Yes I did the coding by myself. And all the Artworks, Sprites and Sfx is done by myself. And I used the music from OpenGameArt by Joth.
Comments
I see the way how things become chaotic but it's too slow for me, but it's a very well-made game, congrats.
Great game! Retro style, modern rendition of moonlight sonata and classic gameplay are very attractive. Regularity: you kill a lot - a lot of enemies, if you don't kill anyone - there won't be many enemies - my psyche remains intact XD
We will be grateful if you appreciate our work ^ _ ^
Excellent! Classic arcade game, would have been super cool to have a leaderboard mechanic but not necessary. Music (although not original) really tied together the gameplay, and it didnt get annoying too fast. Maybe would have been nice to have hp bars on the enemies so you could see how much damage you were doing, but great for a week, keep it up!
The game is extremely polished and the simple art style is just great. Keep going! :)
Enjoyed the upbeat version of Moonlight sonata and both the materials and particles effects of the enemies and player were great, really nice entry to the gamejam
Please come by and rate my game :)
It looked really polished, Nice visuals and the sound was great. Overall really good submision!
First of, I absolutely love the amount of juice you'e put into this, well done! The music getting slightly louder on gameover was an especially nice touch. Overall, the game just looks great.
Only real issue was that fullscreen doesn't seem to work, at least on Chrome. I believe this is due to Itch's fullscreen not playing nicely with Unity's. To fix this, disable the following setting under "edit game"
Good visuals, sound. Fun concept, just needs some more threats and differing gameplay.
Nice game. The visuals and sound design are nice and the game has a nice amount of crunch. I found the gameplay is a bit repetitive, but I had a great time. Nice job!
Cool game! Though it does get a bit boring after a while. I could think of couple of reasons that I think contributes to this: The area being too big, the enemies being slower than you, and the fact that your bullets travel farther and for much longer than your enemies, all of this encourages the player (or at least me) to just, run away and snipe your opponents from a safe place, which gets stale after a while. I think making the area smaller, your bullets' distance shorter, and maybe adding some powerups that only appears when you kill an enemy could make it a bit more engaging to the player (or, again, at least me). Still tho, that's a really good looking game! I love the entirety of the presentation. Nice work!
I like the bloom effect. Audio fits well, but I wish there were power ups (a lot of people suggested the same thing for me too haha :D). I also think that enemies had too much health, but I don't know I might be wrong, that probably causes the chaos so IDK :D. Anyways cool game, keep going!
Yeah the enemies are huge bullet sponge. It was my fault I didn't have enough playtesting time. So I just put the health whatever I liked haha. Yes I checked your game. It quite similar to mine. But Your's have some nice 3d effects with the shadows. which I missed to add lol. Anyways Thanks for playing!!








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