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Knock Knock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #213 | 3.205 | 3.583 |
Fun | #316 | 2.832 | 3.167 |
Graphics | #431 | 2.683 | 3.000 |
Game Design | #435 | 2.534 | 2.833 |
Overall | #435 | 2.522 | 2.819 |
Innovation | #490 | 2.162 | 2.417 |
Theme | #662 | 1.714 | 1.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
there's doors and nothing else
Did you write all the code and made all the assets from scratch?
indeed i did, rectangles are easy
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Comments
Very satisfying mechanics. Even though not complete, I really liked the gameplay.
Realy Like the idea!
great work the shooting system is greatest thing in the game the enemies are still need more upgrading and just move on . GREAT GAME!
Great work! This already works so well as a simulation / physics engine. Unfortunate that you had no time left for other content.
bro your games, as always are super good, shooting felt good, enemies were a bit hard but thats a good thing, graphics were simple yet effective. Overall the gameplay was very fun altough the map was a bit small (unless I missed something).
Awesome game keep it up 9/10
I really like the polished shooting mechanics and the soundtrack, as well the sounds in the game, sometimes its tough to win agaionst the enemies and to see the weapons in the weapon box thing, a white otline or smth would be great, pretty good game
Pretty fun experience, but yeah it would of been a whole lot more fun if there was actual levels
The shooting to move mechanic is pretty neat but even you admitted, it's kind of unfinished. With some more work I think it could be a really cool game though.