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TheUnknown (NullFunctions)

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A member registered Feb 11, 2020 · View creator page →

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Great, I'll check it out

Glad you liked it :D
Definitely! I have plans to expand on environment variation, enemy AI, new features, etc....
I'll implement the quality of life fixes you've mentioned. Thanks for feedback.

Glad you liked it, thanks for the feedback.
About the theme, the map is procedurally generated and along with your weapons, it resets after boss is defeated.

There was difficulty and sensitivity option in the main menu.
Also about the optimization, yes I did. The rooms are randomly generated maze but only 3 rooms are actively rendered at most.
The algorithm looks for the room player is in, checks the other rooms that are connected to it, and draws only these rooms.

10/10. The best entry by far. Visually appealing, great gameplay mechanics, perfect horrors.
Doesn't jumpscare you with scream, but keeps you on edge anticipating a jumpscare which doesn't exist. Very creepy. That's how horror should be.
The camera mechanics blew me away, the polish and feel of the controller was just perfect.
Definitely underrated.

That was funny. Good entry. The concept of "red thing" was good lol

Good game, could be improved. Movement didn't feel right, it was too fast and wasnt normalized.
You could get up on enemies. The sound of the teleporter wasn't audible, either music was loud or it had little range.

Definitely a good game, I liked the movement and the lack of normalization really fit into the gameplay. You had to strafe to reach some platforms. The bloom effect looked overdone third level.
The audio was definitely lacking, music could've been more happy tone, maybe little funky.
Lastly, if you added a timer, that'd have been really great. Such game requires a timer.

Glad you liked it :D
Do you have any adjustment tips for the weapons, any balancing changes?
I believe the wall grapple wouldn't have been useful.

Thanks :D
Glad to hear you liked it and played for that long lol

Pretty fun game but it was short. I understand that there were technical issues along the way.
But would like to see more levels of this game! Also you could have added a visual indicator of what skills the current player has.

That was a great game. Pretty polished. Though the pins were definitely hard to see and there should be a radius where the grapple automatically sticks to the nearby pin.
Plus there was a bug where if you dont accurately pinpoint on a pin, it would grapple to the last point usually very far above and it would yeet you into the air skipping most of the level.

Other than that, it was pretty good and fun to play.

I can't give but a 5 start rating in every category. Just perfect
Extremely polished, great gameplay, very intuitive, amazing puzzle design.
Nailed it! The gameplay duration is also long enough.
Would still love to see more stages!

One of the few games that are just perfect. Flawless game!
Perhaps you could increase the game length by implementing requiring other elements too.

That's great, would love love to play the updated version :D

Great game, simple yet fun to play. The structure building shader was great, graphics and models looked amazing. Colour art was great. Really liked it.
The game was short though, could be improved with adding more objectives and complexity.

Let me put this first, audio goes long way on how the game feels. Without it, the attention span drops to under 5 minutes.
Other than that, the game is great, good graphics, nice visuals and art. The gameplay felt nice.
Also the visuals were very dark, you should have definitely increased the vision.

The problem with the game is not gameplay or mechanics, its balancing. The reload takes way too long. The player dies in 2 hits, health regeneration is slow. Once these issues are fixed, its a great game.

(1 edit)

That wasn't bad. You could have added a weapon and some animations for the enemies.
The game was a little boring as it took way too long to kill an enemy.
The nerrative conversation really fit the theme and I liked it.

There are a lot of improvements, would love to see it getting better.

(Rate my game too)

10/10. Amazing puzzles, amazing game design, perfect execution!
Very fun to play, intuitive gameplay. Very polished, just perfect.

Thanks a lot :D
Glad to hear you liked it.

Thats decent feedback. Adjusting sound volumes was tricky as there were barrage of bullets, player shooting, explosions, and the music.
Explosion could have been made quiter I guess.

Among the best entries that I have played in this game jam.
Really simple, really satisfying, great gameplay! The wall bounce was satisfying.

The player speed could have been increased.
And maybe the bullet ability could have been made often. 

Are you sure it wasn't sensitivity issue? There's an option for that.
If not, I'll look into it, thanks for feedback :D

The game is pretty satisfying and hooks you. I really liked the gameplay.
There could have added more enemy types. Overall it was amazing!

Simple but good game. Pretty fun, great truck handling and good environment interaction.
There were only 3 levels sadly, the game was too short. Very fun though. Great music and creative idea.

The npc cars were too stiff which don't affect the gameplay, but it didn't look good.

Amazing game! Great puzzles, great gameplay, great idea. Loved it!!
Graphics could've been better. Just adding a few post processing effects would've gone a long way.
There's nothing else to criticize here really! Flawless.

Would definitely love to see more levels :D

Great game, very unique and creative. Simple but great.
It does not work the way you mentioned in "How does it fit the theme". The new word doesnt start with last letter of last word. Nonetheless, I doesn't affect the gameplay.
The game could have more words, as they start repeating soon.

And why is it Yep instead of Yup? lol

Definitely not karlson!
Its a great game. With improvements to graphics and movement, its flawless.
The movement felt clunky at times and the speed booster would sometimes yeet my into air.
The grapple didn't feel springy, instead it looked as if it was precalculated, so unintuitive.
Could've improved graphics by adding a basic skybox.. and reducing the bloom :l

Great game, great idea, movement could've been better.

Glad you liked it :))

Thanks for playing :D
Though, there's an option for sensitivity in settings in the menu.

https://theunknown7.itch.io/chronostrike

Simple FPS Shooter with unique mechanics :D
Get better weapons as you earn more score, like gungame.

The gameplay was good. The abilities were innovative and quite unique.
The camera felt clunky at times especially at second level. And only 1 bug where I had infinite jump and I could fly in level 3.

The sound design was good and the music was great. 
It was a quick and fun little game, but it would have been great if the puzzles were... you know puzzling and longer.

Yes that was unintentional lol
Thanks for the feedback :)

Amazing concept, great game design. The execution of the idea was great. The level design greatly complemented the concept.
Though, all animations were pretty bugged. If you switched characters in an instant, the cursor would keep alternating. If you switch the walls on and off, they would keep looping the animation.
And the level 3 got a little boring as I had to restart everytime I made a little mistake.

Thanks for the feedback :)
The rest of the levels require you to change your gameplay and exploit the glitches. The mission isn't possible otherwise :)

Initial puzzles act as as an introduction to the mechanics.
Thanks for reviewing our game :D

We found it out!
But it is not real

We gonna find out in an hour.

Though, Ima place my bet on "It is not real"

First jam here too!

Down for it!