Scary man go door
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Re Watch's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #20 | 3.818 | 3.818 |
| Graphics | #22 | 4.227 | 4.227 |
| Overall | #38 | 3.689 | 3.689 |
| Game Design | #47 | 3.818 | 3.818 |
| Theme | #95 | 3.545 | 3.545 |
| Innovation | #115 | 3.364 | 3.364 |
| Fun | #136 | 3.364 | 3.364 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You restart every day in the same spot, and the end has a "twist"
Did you write all the code and made all the assets from scratch?
Code, yes, assets no, all the credit is on the game page
Comments
Yeah visually very well done the grainy lighting and flashlight controls were smooth and felt realistic, the lighting was especially well done an accompanied by the atmospheric noises. Really was quite spooky I think you've shown a lot of skills in this and i genuinely felt a lil on edge which for me says a lot cause it's rare that a horror game does without excessive jump scares. I'm interested to see more works and more story as i feel you have successfully created a horror game with strong atmosphere I'd just want to find out more.
Really cool submission thanks for that!
Hi, I really love the graphic effects you have got in your project. May I ask you what kind of post processing effects you have implemented?
I use HDRP, i never tried URP but HDRP gives way more control while looking awesome, also the Post Processing stuff is amazing
For the Materials, i amde my own Material using Shader Graph so that way i can use Ambient Occlusion and Roughness correctly and easily, i still need to find a way to add Height, but even with these 4 textures i get an amazing result
For the resolution i used 512 because that's what textures.com gives me, bit disapointed but i think due to the camera you can't see the blurryness
The sounds, visuals and atmosphere is really well made. The gameplay is okay, but I would liked there to be a story. But overall a pretty good jam game.
10/10. The best entry by far. Visually appealing, great gameplay mechanics, perfect horrors.
Doesn't jumpscare you with scream, but keeps you on edge anticipating a jumpscare which doesn't exist. Very creepy. That's how horror should be.
The camera mechanics blew me away, the polish and feel of the controller was just perfect.
Definitely underrated.
i really like your movement and controls, i thought the aspect was a nice touch. i will say that it was very hard to find the tape on the ground when i first played. i only realized it was on the ground after reading through the comments, after that though i knew what to expect and what i should be doing. It's just that first tape. when i first played i also had gray boxes on the outsides of my screen which was putting me off but playing again the boxes were black which made it fit nicely into the game and atmosphere. really good game though.
It's impressive to see how you've been able to create a cohesive world within your game. The art style, music, and sound effects all work together to create a really immersive experience.
This was amzing scared the hell outa me at one point great job! Everything for me was 5 stars it was the best game so far in my opinion loved the bits of story and the movement with the camera was amazing and made it more immersive, fantastic job!
Loved it!, I really like the horror genre and it's a very good delivery. The atmosphere is really creepy. I would like a little bit more effort into the audio design for a game like this. Also, I would like to know some more info as a player about the situation I am in, e.g. in a sanatorium.
Really nice work, I hope I see more from the creator in the future!
Game looks phenomenal, but I couldn't figure if you can do anything in it, like all you can do is walk around and open the first door?
Nice graphics and sound design, but I didn't really get what was going on and what the TV and all meant.
Those were the best graphics I've ever seen in a GameJam so far, so congrats on that. One of the best games in the GameJam so far.
This is beatifull, really a game like this will take for me minimum a month, not a week. Great







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