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Battle of the Bastion: TD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #377 | 2.635 | 3.857 |
Theme | #409 | 2.440 | 3.571 |
Overall | #454 | 2.342 | 3.429 |
Audio | #456 | 2.245 | 3.286 |
Game Design | #479 | 2.342 | 3.429 |
Innovation | #501 | 2.147 | 3.143 |
Graphics | #521 | 2.245 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every-time an enemy reaches the end of the track a new one begins.
Did you write all the code and made all the assets from scratch?
All of the code was written from scratch, however sound effects and the skybox in the main menu were pre-made assets.
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Comments
Cool and polished game. I like the twist that a new map starts every time you die. I am on wave 42 and counting :)
Cool tower defense game. I like the implementation of the theme on this one. Couple of pieces of feedback. A health bar instead of a lives counter would probably have worked a little better, especially because the horses are incredibly difficult to defeat, took me 4 maps to kill them. There should be a pause at the start of each map to place units before moving into the fighting phase. Lastly, I had a couple issues with the camera, the angle seems off and I wasn't able to see the whole map unless I zoomed way out. Good game though!
I like how a new map is generated every time you lose a life! But, I feel like a health bar for each life is needed, since right now, i feel like its too harsh on the player with only giving you three strikes and an out. The gameplay itself is mostly just your standard tower defense game. Although, I'm not a fan of how the enemies start running before you have a chance to think about where/what people are placed. But i think that might just be part of the gameplay/pace. Nonetheless, great job! :D
Hi dev here, I intended for player health mechanic but we didn't have enough time
Very nice tower defense. I replay several times just to see the different maps.
I managed to survive the first few waves using strategy and thinking where to best use my resources. But once I've reach wave 10 apox, things just goes too easy. I have much more money than I can spend. I managed to reach wave 55, and quit cause it was just boring, The enemy spawning castle was overwhelm by my troop. No one survive more than just a few steps.
Well use of the theme.
If you continue with the project, I suggest you increase the difficult to have fun for longer. I mean.. tower defense... more addicted than that, impossible! But if the difficult keep rising.
Great work!
I really like tower defense games, sadly I suck at them so I didn't get really far but, It still was a very nice experience. I did really like how every time your tower gets hit the path regenerates. This adds a lot of replayability with every game being slightly different. graphics where also realy nice.
great game, keep it up♥
good game bro