I think it's a nice little game. Some sound effects and maybe enemy variety would be nice though. I really like the hand drawn art style. Good Job! :)
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Dude Wars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #158 | 3.250 | 3.250 |
Theme | #273 | 3.208 | 3.208 |
Fun | #287 | 2.958 | 2.958 |
Game Design | #317 | 2.958 | 2.958 |
Overall | #366 | 2.792 | 2.792 |
Graphics | #367 | 2.917 | 2.917 |
Audio | #659 | 1.458 | 1.458 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game contains 16 doors that either have good dudes or bad dudes behind them.
Did you write all the code and made all the assets from scratch?
Yes :)
Comments
cool game - i liked the hand drawn feel. audio didn't work for me, though
100 for the graphics ! Very interesting game even though I would have liked more interactions with the game !
I don't know if you plan to update it but I think you have a very good base to do a very fun game !
Good job ! ♫
It was cool, although it didn’t seem like my choices affected anything. I ran a session without leveling up my characters and still won. But the idea clearly has potential, and the mechanics look fresh!
It's a good short game, i think it'd be more interesting if it had some layers to it. Like giving options how to attack: in line or surround enemies. But still a nice game, good job!
I won =p! Cute little game, having a strategy game here was a surprise, but a welcome one ^^! I really enjoy the concept, it has potential! I don't really understand why I feel like I scale waaaaay faster than the enemies (additional bad guys don't spawn from their doors?), but it was an enjoyable experience. Great job =)!
Great to see a strategy game! It was fun and I like the graphics. I did find myself wanting the ability to change my mind about the selected door and upgrade before starting the next round.
this was fun! I rly liked the concept of the game! good job!
Nice game. maybe in a post jam version you could make it so that i could take away points from one stat so that I can use it on another
Great job! I really liked the art style for the map, and thought it was an interesting idea! It'd be cool if, after doing the upgrades, the visual of your troops changed. It would also be nice if there was an in game identifier to click on a door before each wave (I know it's in the description, but I was a little confused at first).
Great job! I really liked the art style for the map, and thought it was an interesting idea! It'd be cool if, after doing the upgrades, the visual of your troops changed. It would also be nice if there was an in game identifier to click on a door before each wave (I know it's in the description, but I was a little confused at first).
Wow, a really interesting concept to choose which doors spawn your armies. Brings a bit of tacticallity to this concept. I liked it!
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