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Mi1

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A member registered Jun 25, 2023 · View creator page →

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Thanks! :D

Yeah Thanks :D The highscores can get pretty crazy in this game. My friend got a score of 18000 once and my personal best in around 13000. I think that the trick is not to rush it too much.

Wow! I found another good, but very underrated game. It’s polished and fun to play. Though on one of the late game levels I could see under the line. It’s not a big deal but it’s the only criticism I could come up with, because the game is so good!

Keep up the great work!

Pretty good. I like that you used an electric eel for the implementation. Creative! :D

(1 edit)

Yeah. The reason the system got overloaded was because you crossed the wires. Crossing wires makes a secondary loop in the system, which infinitely makes more electricity. I definitely should have made that a bit clearer (maybe in a popup when you lose).

Edit: And you get more time from finalizing factories by fueling them long enough.

Thank you for the feedback! :D

Not bad! Sure it’s missing sounds, and it gets somewhat repetitive, but it’s still very polished, good looking and the concept is interesting.

Well done!

Fun way to use the limitation. If you had time it would have been fun if you added shooting at the clocks, and when hit then they would split into multiple smaller clocks.

I like that you added a global leaderboard it is a nice touch! :D

Very nice speedrun game! Definitely pretty challenging. Well done!

Oh wow! This game is very smooth, this is the most polished game I’ve seen from this jam yet. Very nice!

Maybe the idea could be continued by adding some sort of special tiles like for example bomb tiles, which would explode nearby tiles of the same type.

Great submission!

Wow very nice game! :D I think this game could gain a bit more traction if the cover was a bit more appealing. The storyline combined with the timer made the game so much more interesting than traditional clicker games! Well done!

Haha. The concept is really funny, but I think sounds could really improve this game to the next level!

Overall good!

Yes it definitely does need a tutorial, but I didn’t have enough time for one so popups will have to do :D

The idea is actually very interesting and works surprisingly well. If the game was a bit more polished: environment, animation and so on. I think it could even be made into a Steam game (and of course it should be longer).

Solid jam game with interesting mechanics!

Nice game! It has a simple yet effective game loop, which is fun for a while. Maybe it could be improved with different types of enemies and a background. I especially liked the effect for the lightning you shoot, it looks nice!

Yeah! This game was kind of inspired by the feeling you get from Mini Motorways (their other game). I haven’t player Mini Metro myself but I assume it’s similar

Thanks for the comment!

Cool game! I liked the concept. It works well! I think the magnet’s hit box was a bit too large and maybe sounds could have been added, but otherwise the game was very enjoyable.

This game is literally underrated WOW! I played all of the levels, and enjoyed the game a lot. The mechanics were very cool, and I liked that you continued to introduce new mechanics through the entire game.

Wow I like the parallax effect on the stars. Nice job, but I would have liked moving your ship to have been more useful, now it doesn’t matter much whether you move or stay still.

And the concept was certainly unique, and fits the limitation very well! :D

Very polished! Presentation was very good, and the concept was great too. However I am concerned at your cookie eating precision :D

Nice! But sadly kind of short (maybe more levels) and there was way too much time given for the player. The music was nice, and sprites pretty good and the limitation implementation was clever!

Great game! I like that there is variety to the challenges. The background was a bit bland, but the game felt very good to play!

Hedgehog!

Pretty good! Maybe it could do with some more interesting gameplay, but otherwise very good!

Pretty great! Needs a bit more polish in some parts including things like bullet impact sounds. Had a ton of fun playing, and the card upgrades were neat, but I did encounter a few bugs.

I somehow managed to die to the boss and win at the same time, but I was still transported onto the next world, and in the next world the game got stuck at wave 14.

Though I’m happy I did get a second chance due to the boss bug :D Fun game!

Yeah I agree. We should have probably added a bit more variety to the enemies.

The dash is the only control to make it a bit more difficult, but I agree that it might have a bit too extreme of an effect. Maybe you should be able to charge the dash?

Thank you for the feedback! :D

Very great game with an interesting idea. I like it! One way to improve it would be for the hit enemies to flash red or white but that’s a just small change.

Looks really nice, and feels great to play. One suggestion I have is to have the lights blink at different rates instead of all at the same time. It might make it look even better. Solid game! :D

I think you can, since it’s not a part of the game build. Brackeys jams are decently lenient in fixes. It is even allowed to fix some game-breaking bugs in the build after the rating has started according to the rules.

The controls are awkward, but otherwise good game!

Interesting… The concept is really cool, but the game is kind of lacking in polish. Great job on the concept though!

That might be just WebGL being WebGL. Maybe try the build and see if the issue persists.

Very cool, and underrated game. Maybe you could have improved the cover art a bit and the game would’ve faired better. I liked the game a lot! :D

Fun and goofy game!

Fun game, but the sfx is a bit loud compared to the music. This game is awesome!

Very good game. One suggestion though… Make the doors not slam me in the face 3 times when I open them. Thank you haha!

The graphics are definitely 5/5.

Actually very good for a first game in an engine in just a week! Well done!

The idea is pretty unique, but sound would have made a world of difference. Also I was very impressed by the transitions through the doors. Those were really cool!

The puzzles get very hard very fast. Maybe you could include a bit more hints in the game? Otherwise good, and definitely very good for your first game jam!